Alexander Grigorov
Alexander Grigorov
Assoc. Prof. Dr., Faculty of Mathematics and Informatics, University of Sofia "St. Kliment Ohridski"
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Cited by
Cited by
Emerging models and e-infrastructures for teacher education
K Stefanov, R Nikolov, P Boytchev, E Stefanova, A Georgiev, I Koychev, ...
2011 International Conference on Information Technology Based Higher …, 2011
The RAGE software asset model and metadata model
A Georgiev, A Grigorov, B Bontchev, P Boytchev, K Stefanov, K Bahreini, ...
Serious Games: Second Joint International Conference, JCSG 2016, Brisbane …, 2016
Share. TEC System Architecture
K Stefanov, P Boytchev, A Grigorov
Demetra EOOD, 2009
Web technologies for interactive graphical e-learning tools in engineering education
A Grigorov, A Angelov, E Detcheva, PS Varbanov
Chemical Engineering Transactions 29, 2012
Building a knowledge repository for life-long competence development
A Grigorov, A Georgiev, M Petrov, K Stefanov, S Varbanov
International Journal of Continuing Engineering Education and Life Long …, 2009
Share. TEC Repository System
K Stefanov, P Boytchev, A Grigorov, A Georgiev, M Petrov, G Gachev, ...
Demetra EOOD, 2009
The RAGE Game Software Components Repository for Supporting Applied Game Development
A Georgiev, A Grigorov, B Bontchev, P Boytchev, K Stefanov, W Westera, ...
International Journal of Serious Games 4 (3), 59-72, 2017
Parsing a flexible word order language
V Pericliev, A Grigorov
arXiv preprint cmp-lg/9505007, 1995
Recommender systems and repository search: The Share. TEC proposal
P Boytchev, A Grigorov, L Sarti, A Georgiev, K Stefanov, M Chechev
Sofia University E-Learning Journal, 2010
Adaptability Approaches in Digital Libraries
P Boytchev, A Grigorov, J Earp, K Stefanov, A Georgiev
Demetra EOOD, 2010
Reusing components from cultural heritage games–the RAGE project approach
K Stefanov, B Bontchev, P Boytchev, A Georgiev, A Grigorov
Digital Presentation and Preservation of Cultural and Scientific Heritage 6 …, 2016
The RAGE advanced game technologies repository for supporting applied game development
A Georgiev, A Grigorov, B Bontchev, P Boytchev, K Stefanov, W Westera, ...
Games and Learning Alliance: 5th International Conference, GALA 2016 …, 2016
Digital Libraries in Teacher Education
K Stefanov, P Boytchev, E Stefanova, A Georgiev, N Nikolova, A Grigorov
Union of Bulgarian Mathematicians, 2011
Extending Definite Clause Grammar to handle flexible word order
V Pericliev, A Grigorov
Artificial Intelligence V, 161-170, 1992
e-Infrastructures: The starting blocks for Open Science and Innovation. The OpenAIRE case
N Manola
Digital Presentation and Preservation of Cultural and Scientific Heritage, 19-27, 2016
D6. 1–Ecosystem Software Platform with Underlying Software Repository, Digital Library and Media Archive
D Heutelbeck, S Krassen, A Grigorov, A Georgiev, M Dascalu
Building a Digital Repository for Learning Resources
P Anagnastou, A Grigorov
ICERI2014 Proceedings, 1460-1464, 2014
Share. TEC Portal: How the Metadata Repositories of Educational Resources Meet the Users’ Expectations
E Stefanova, K Stefanov, P Boytchev, N Nikolova, A Georgiev, A Grigorov
Serdica Journal of Computing 5 (3), 237-260, 2011
Using ACTA methodology to elicit expert knowledge for serious games-the TARGET1 approach
A Antonova, K Stefanov, A Grigorov
Third International Conference on Software, Services & Semantic Technologies …, 2011
Building OWL Ontology in Fedora Digital Repository
A Grigorov, A Georgiev, P Anagnostou
Сборник “Моделиране и управление на информационните процеси”, 2010
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