Alexander Grigorov
Alexander Grigorov
Assoc. Prof. Dr., Faculty of Mathematics and Informatics, University of Sofia "St. Kliment Ohridski"
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Cited by
Cited by
Emerging models and e-infrastructures for teacher education
K Stefanov, R Nikolov, P Boytchev, E Stefanova, A Georgiev, I Koychev, ...
2011 International Conference on Information Technology Based Higher …, 2011
Share. TEC System Architecture
K Stefanov, P Boytchev, A Grigorov
Demetra EOOD, 2009
The RAGE software asset model and metadata model
A Georgiev, A Grigorov, B Bontchev, P Boytchev, K Stefanov, K Bahreini, ...
Joint International Conference on Serious Games, 191-203, 2016
Web technologies for interactive graphical e-learning tools in engineering education
A Grigorov, A Angelov, E Detcheva, PS Varbanov
Chemical Engineering Transactions 29, 1597-1602, 2012
Share. TEC Repository System
K Stefanov, P Boytchev, A Grigorov, A Georgiev, M Petrov, G Gachev, ...
Demetra EOOD, 2009
Parsing a flexible word order language
V Pericliev, A Grigorov
arXiv preprint cmp-lg/9505007, 1995
Adaptability Approaches in Digital Libraries
P Boytchev, A Grigorov, J Earp, K Stefanov, A Georgiev
Demetra EOOD, 2010
The RAGE advanced game technologies repository for supporting applied game development
A Georgiev, A Grigorov, B Bontchev, P Boytchev, K Stefanov, W Westera, ...
International Conference on Games and Learning Alliance, 235-245, 2016
Digital Libraries in Teacher Education
K Stefanov, P Boytchev, E Stefanova, A Georgiev, N Nikolova, A Grigorov
Union of Bulgarian Mathematicians, 2011
Extending Definite Clause Grammar to handle flexible word order
V Pericliev, A Grigorov
Artificial Intelligence V, 161-170, 1992
The RAGE Game Software Components Repository for Supporting Applied Game Development
A Georgiev, A Grigorov, B Bontchev, P Boytchev, K Stefanov, W Westera, ...
International Journal of Serious Games 4 (3), 59-72, 2017
D6. 1–Ecosystem Software Platform with Underlying Software Repository, Digital Library and Media Archive
D Heutelbeck, S Krassen, A Grigorov, A Georgiev, M Dascalu
Using ACTA methodology to elicit expert knowledge for serious games-the TARGET1 approach
A Antonova, K Stefanov, A Grigorov
Third International Conference on Software, Services & Semantic Technologies …, 2011
Using XML and Digital Signatures for Electronic Invoices
A Grigorov, P Bukov, A Angelov, E Detcheva
CMC Bulgaria Ltd, 104, 2010
Building a knowledge repository for life-long competence development
A Grigorov, A Georgiev, M Petrov, K Stefanov, S Varbanov
International Journal of Continuing Engineering Education and Life Long …, 2009
Milestone M5. 8 KRSM first cycle prototype evaluation plan
A Grigorov, M Luccini, S Krassen
XML specification for electronic invoices
A Grigorov, A Angelov, E Detcheva
Mathematics and Education in Mathematics-Proc. of 36, 223-229, 0
Simplest oblivious transfer protocol in Python
A Stojanova, L Filipov, Z Varbanov
Proceedings of the Forty Fourth Spring Conference of the Union of Bulgarian …, 2018
D1. 1–Applied gaming asset methodology
W Westera, S Krassen, W Van der Vegt, E Nyamsuren, K Bahreini, ...
D1. 4–First version applied gaming asset methodology
P Boytchev, D Griffiths, P Hollins, BF Magnon, IM Ortiz, W Westera, ...
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