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Hao He
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Year
Unpacking the Inherent Design Principles of Mobile Microlearning
I Jahnke, YM Lee, M Pham, H He, L Austin
Technology, Knowledge and Learning, 1-35, 2019
1212019
The effects of cognitive load on engagement in a virtual reality learning environment
JA Bueno-Vesga, X Xu, H He
2021 IEEE Virtual Reality and 3D User Interfaces (VR), 645-652, 2021
232021
Theatre-based creativity activities for the development of entrepreneurial mindsets in engineering
J Saboorizadeh, H He, S Burgoyne, F Pfeiffer, H Hunt, J Strobel
Enhancing Entrepreneurial Mindsets Through STEM Education, 383-402, 2023
82023
Switching Modalities: An Empirical Study of Learning Outcomes and Learners’ Perceptions in a Hybrid Bioengineering Course
H He, HK Hunt, J Strobel
International Journal of Engineering Education 36 (3), 901-918, 2020
82020
Global perspectives on learning analytics in K12 education
C Aguerrebere, H He, M Kwet, MJ Laakso, C Lang, CMD Price-Dennis, ...
by Charles Lang, Alyssa Friend Wise, Agathe Merceron, Dragan Gaševic, and …, 2022
62022
Investigating How Early-Career Engineering Faculty Perceive the Role Creativity Should Play in Engineering Education
H He, J Strobel, S Burgoyne, J Saboorizadeh, HK Hunt, FM Pferffer
International Journal of Engineering Education 38 (2), 564-580, 2022
42022
Pedagogical Usability in the Design of a Learning Module on Virtual Reality
M Pham, X Xu, J Bueno Vesga, H He
SITE 2019 proceedings, 2019
22019
Theatre-based techniques for enhancing creativity in engineering education: An evaluation study of the creativity academy program
H He, N Glaser, D AlZoubi, KR Mendoza, HK Hunt, S Burgoyne
Discover Education 2 (1), 36, 2023
12023
How (Inter)national Engineering Faculty Members Perceive and Teach Creativity: A Cultural Perspective
H He, HK Hunt, S Burgoyne, J Saboorizadeh
2022 ASEE Annual Conference & Exposition, 1-19, 2022
12022
What the eyes can tell: Analyzing visual attention with an educational video game
W Lu, H He, A Urban, J Griffin
ACM Symposium on Eye Tracking Research and Applications, 1-7, 2021
12021
Through the lens of the limited-capacity assumption in cognitive theory of multimedia learning (CTML): A discussion on the desktop virtual reality (VR) online orientation
S Li, X Xu, J Bueno, H He, G Sadanala, F Yu
Society for Information Technology & Teacher Education International …, 2020
12020
Technostress and Student’s Intention to use VR for Learning
JB Vesga, X Xu, H He, G Sadanala, S Li, F Yu
Society for Information Technology & Teacher Education International …, 2020
12020
Perseverance and engagement for the success in a 3D virtual reality learning environment–a cube quest activity
G Sadanala, X Xu, H He, J Bueno, F Yu, S Li
Society for Information Technology & Teacher Education International …, 2020
12020
Learning Middle-Latitude Cyclone Formation up in the Air: Student Learning Experience, Outcomes, and Perceptions in a CAVE-enabled Meteorology Class
H He, X Xu, S Li, F Wang, I Schroeder, EM Aldrich, SD Murrell, L Xue, ...
IEEE Transactions on Visualization and Computer Graphics, 2024
2024
Are we ready for undergraduate educational technology programs? Lessons and experience from student satisfaction in China
H He, J Zhu, C Qin, Y Li
Educational technology research and development 71 (5), 2155-2194, 2023
2023
Outdated or Not? A Case Study of How 3D Desktop VR Is Accepted Today
H He, X Xu, J Bueno-Vesga, S Li, Y Gu
International Conference on Immersive Learning, 150-160, 2023
2023
Do learners with higher readiness feel less anxious when studying online at home?
C Qin, H He, J Zhu, J Hu, J Yu
Frontiers in Psychology 13, 1-12, 2022
2022
Online Orientation in Virtual Reality for Graduate Students: A Discussion of the Preliminary Results
F Yu, X Xu, JB Vesga, H He, G Sadanala, S Li
EdMedia+ Innovate Learning, 1271-1276, 2020
2020
Valued Defiance-Teachers’ View on STEM and Students
J Strobel, AF Koch, H He
2020 ASEE Virtual Annual Conference, 1-50, 2020
2020
Technology to Enhance Learning Lab
X Xu, H He, JB Vesga, G Sadanala, S Li, Y Gu, CYA Hung, J Snyder, ...
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