Building trust in autonomous vehicles: Role of virtual reality driving simulators in HMI design L Morra, F Lamberti, FG Pratticó, S La Rosa, P Montuschi IEEE Transactions on Vehicular Technology 68 (10), 9438-9450, 2019 | 112 | 2019 |
Towards the adoption of virtual reality training systems for the self-tuition of industrial robot operators: A case study at KUKA FG Pratticò, F Lamberti Computers in Industry 129, 103446, 2021 | 48 | 2021 |
Comparing state-of-the-art and emerging augmented reality interfaces for autonomous vehicle-to-pedestrian communication FG Pratticò, F Lamberti, A Cannavò, L Morra, P Montuschi IEEE Transactions on Vehicular Technology 70 (2), 1157-1168, 2021 | 42 | 2021 |
A movement analysis system based on immersive virtual reality and wearable technology for sport training A Cannavò, FG Pratticò, G Ministeri, F Lamberti Proceedings of the 4th international conference on virtual reality, 26-31, 2018 | 32 | 2018 |
An evaluation testbed for locomotion in virtual reality A Cannavò, D Calandra, FG Pratticò, V Gatteschi, F Lamberti IEEE Transactions on Visualization and Computer Graphics 27 (3), 1871-1889, 2020 | 29 | 2020 |
Mixed-reality robotic games: design guidelines for effective entertainment with consumer robots FG Pratticò, F Lamberti IEEE Consumer Electronics Magazine 10 (1), 6-16, 2020 | 26 | 2020 |
A multi-role, multi-user, multi-technology virtual reality-based road tunnel fire simulator for training purposes D Calandra, FG Pratticò, M Migliorini, V Verda, F Lamberti Proc. 16th International Conference on Computer Graphics Theory and …, 2021 | 23 | 2021 |
An immersive virtual reality platform for training CBRN operators F Lamberti, F De Lorenzis, FG Pratticò, M Migliorini 2021 IEEE 45th Annual Computers, Software, and Applications Conference …, 2021 | 21 | 2021 |
Immersive Virtual Reality for procedural training: Comparing traditional and learning by teaching approaches F De Lorenzis, FG Pratticò, M Repetto, E Pons, F Lamberti Computers in Industry 144, 103785, 2023 | 19 | 2023 |
eXtended meta-uni-omni-Verse (XV): Introduction, Taxonomy, and State-of-the-Art S Mann, Y Yuan, F Lamberti, A El Saddik, R Thawonmas, FG Prattico IEEE Consumer Electronics Magazine, 2023 | 14* | 2023 |
Digital twin-and extended reality-based telepresence for collaborative robot programming in the 6G perspective D Calandra, FG Pratticò, A Cannavò, C Casetti, F Lamberti Digital Communications and Networks, 2022 | 13 | 2022 |
Exploring simulation-based virtual reality as a mock-up tool to support the design of first responders training FG Pratticò, F De Lorenzis, D Calandra, A Cannavò, F Lamberti Applied Sciences 11 (16), 7527, 2021 | 11 | 2021 |
Assessing the user experience of consumer haptic devices for simulation-based virtual reality FG Pratticò, D Calandra, M Piviotti, F Lamberti 2021 IEEE 11th International Conference on Consumer Electronics (ICCE-Berlin …, 2021 | 10 | 2021 |
Digital twins for industry 4.0 in the 6G era B Han, MA Habibi, B Richerzhagen, K Schindhelm, F Zeiger, F Lamberti, ... IEEE Open Journal of Vehicular Technology, 2023 | 9 | 2023 |
Robotquest: A robotic game based on projected mixed reality and proximity interaction F Lamberti, D Calandra, F Bazzano, FG Prattico, DM Destefanis 2018 IEEE Games, Entertainment, Media Conference (GEM), 1-9, 2018 | 8 | 2018 |
Robotic gaming and user interaction: Impact of autonomous behaviors and emotional features F Lamberti, FG Pratticò, D Calandra, G Piumatti, F Bazzano, TRK Villani 2018 IEEE Games, Entertainment, Media Conference (GEM), 1-9, 2018 | 8 | 2018 |
Building reconfigurable passive haptic interfaces on demand using off-the-shelf construction bricks D Calandra, FG Pratticò, A Cannavò, L Micelli, F Lamberti 2019 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), 1403-1404, 2019 | 7 | 2019 |
HCP-VR: Training First Responders through a Virtual Reality Application for Hydrogeological Risk Management. F De Lorenzis, FG Pratticò, F Lamberti VISIGRAPP (2: HUCAPP), 273-280, 2022 | 6 | 2022 |
Investigating tangible user interaction in mixed-reality robotic games FG Pratticò, P Baldo, A Cannavò, F Lamberti 2019 IEEE 9th International Conference on Consumer Electronics (ICCE-Berlin …, 2019 | 6 | 2019 |
A participative system for tactics analysis in sport training based on immersive virtual reality A Cannavo, M Musto, FG Prattico, F Raho, F Lamberti Proceeding of the 4th workshop on Everyday Virtual Reality (WEVR 2018)–25th …, 2018 | 6 | 2018 |