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Ian Pollock
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The internet of things in undergraduate computer and information science education: exploring curricula and pedagogy
B Burd, L Barker, FAF Pérez, I Russell, B Siever, L Tudor, M McCarthy, ...
Proceedings Companion of the 23rd Annual ACM Conference on Innovation and …, 2018
382018
Understanding the benefits of game jams: Exploring the potential for engaging young learners in STEM
A Fowler, J Pirker, I Pollock, BC De Paula, ME Echeveste, MJ Gómez
Proceedings of the 2016 ITiCSE working group reports, 119-135, 2016
372016
Brain jam: STEAM learning through neuroscience-themed game development
I Pollock, J Murray, B Yeager
Proceedings of the second international conference on game jams, hackathons …, 2017
232017
1.5 Degrees of Separation: Computer Science Education in the Age of the Anthropocene
I Pollock, B Alshaigy, A Bradley, BR Krogstie, V Kumar, L Ott, AK Peters, ...
Proceedings of the Working Group Reports on Innovation and Technology in …, 2019
162019
Model augmented reality curriculum
M Fominykh, F Wild, R Klamma, M Billinghurst, LS Costiner, A Karsakov, ...
Proceedings of the Working Group Reports on Innovation and Technology in …, 2020
112020
If memory serves: Towards designing and evaluating a game for teaching pointers to undergraduate students
MM McGill, C Johnson, J Atlas, D Bouchard, C Messom, I Pollock, ...
Proceedings of the 2017 ITiCSE Conference on Working Group Reports, 25-46, 2018
102018
Minority Reports from 2054: Building Collective and Critical Forecasting Imaginaries via Afrofuturetypes and Game Jamming
LJA Brooks, I Pollock
TOPIA: Canadian Journal of Cultural Studies, 110-135, 2018
62018
The internet of things in CS education: updating curricula and exploring pedagogy
I Burd, Barry and Barker, Lecia and Divitini, Monica and Guerra, Jorge ...
23rd Annual ACM Conference on Innovation and Technology in Computer Science …, 2018
62018
Developing a model augmented reality curriculum
M Fominykh, F Wild, R Klamma, M Billinghurst, LS Costiner, A Karsakov, ...
Proceedings of the 2020 ACM Conference on Innovation and Technology in …, 2020
52020
Bobble-head doll syndrome and drop attacks in a child with a cystic choroid plexus papilloma of the third ventricle
I Pollock, N Schor, A Martinez, R Towbin
J Neurosurg 83, 729-32, 1995
41995
Game Development for Computer Science Education
M McGill, C Johnson, J Atlas, D Bouchard, LD Merkle, C Messom, ...
Proceedings of the 2017 ACM Conference on Innovation and Technology in …, 2017
32017
Educating the third mind
I Pollock, J Silk, I Pollock
Afterimage 27 (3), 4, 1999
21999
Diverse alternative learning visions 2026–2066: Transforming and reframing the university as a lifelong social design lab
I Pollock, LJ Avi Brooks
Futures Thinking and Organizational Policy: Case Studies for Managing Rapid …, 2019
12019
Suspected non-accidental injury and whirlpool use
L Perera, I Pollock
Archives of disease in childhood 92 (10), 897-897, 2007
12007
Local 411: Private Conversations in Public Space
I Pollock, J Silk
Leonardo 31 (4), 295-297, 1998
11998
Judicial amputation and human rights
P Hall, P Kandela, I Munro, I Pollock, P Zinkin, SP Barrett
The Lancet 336 (8714), 572, 1990
11990
Are We There Yet? Incorporating Climate Change into CSEd
B Alshaigy, BR Krogstie, AK Peters, I Pollock
Proceedings of the 27th ACM Conference on on Innovation and Technology in …, 2022
2022
If Memory Serves: A Game to Supplement the Instruction of Concepts Related to Pointers
MM McGill, I Pollock
Proceedings of the 2019 ACM Conference on Innovation and Technology in …, 2019
2019
Collaborative research into Game Jams, Hackathons and Event-Based Teaching in Higher Education
I Pollock, L Brooks
Proceedings of the 2017 ACM SIGCSE Technical Symposium on Computer Science …, 2017
2017
Brain jam
I Pollock, J Murray, B Yeager
Proceedings of the Second International Conference on Game Jams, Hackathons …, 2017
2017
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Artículos 1–20