Neil Burch
Neil Burch
DeepMind & Alberta Machine Intelligence Institute, University of Alberta
Dirección de correo verificada de ualberta.ca
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DeepStack: Expert-level artificial intelligence in heads-up no- limit poker
M Moravcik, M Schmid, N Burch, V Lisy, D Morrill, N Bard, T Davis, ...
Science, 2017
6082017
Checkers is solved
J Schaeffer, N Burch, Y Björnsson, A Kishimoto, M Müller, R Lake, P Lu, ...
science 317 (5844), 1518-1522, 2007
5522007
Heads-up limit hold’em poker is solved
M Bowling, N Burch, M Johanson, O Tammelin
Science 347 (6218), 145-149, 2015
3982015
Approximating game-theoretic optimal strategies for full-scale poker
D Billings, N Burch, A Davidson, R Holte, J Schaeffer, T Schauenberg, ...
IJCAI, 661-668, 2003
3312003
Bayes' bluff: Opponent modelling in poker
F Southey, MP Bowling, B Larson, C Piccione, N Burch, D Billings, ...
Twenty-First Conference on Uncertainty in Artificial Intelligence (UAI-05), 2005
216*2005
Solving Heads-up Limit Texas Hold’em
O Tammelin, N Burch, M Johanson, M Bowling
Proceedings of the 24th International Joint Conference on Artificial …, 2015
1232015
Game-tree search with adaptation in stochastic imperfect-information games
D Billings, A Davidson, T Schauenberg, N Burch, M Bowling, R Holte, ...
Computers and Games, 21-34, 2004
1132004
The hanabi challenge: A new frontier for ai research
N Bard, JN Foerster, S Chandar, N Burch, M Lanctot, HF Song, E Parisotto, ...
Artificial Intelligence 280, 103216, 2020
1082020
Memory-based heuristics for explicit state spaces
NR Sturtevant, A Felner, M Barrer, J Schaeffer, N Burch
Twenty-First International Joint Conference on Artificial Intelligence, 2009
882009
Evaluating state-space abstractions in extensive-form games
M Johanson, N Burch, R Valenzano, M Bowling
Proceedings of the 2013 international conference on Autonomous agents and …, 2013
822013
Solving checkers
J Schaeffer, Y Björnsson, N Burch, A Kishimoto, M M¨ uller, R Lake, P Lu, ...
Proceedings of the 19th international joint conference on Artificial …, 2005
792005
Finding Optimal Abstract Strategies in Extensive-Form Games.
M Johanson, N Bard, N Burch, M Bowling
AAAI, 2012
782012
No-regret learning in extensive-form games with imperfect recall
M Lanctot, R Gibson, N Burch, M Zinkevich, M Bowling
arXiv preprint arXiv:1205.0622, 2012
742012
Bayesian action decoder for deep multi-agent reinforcement learning
JN Foerster, F Song, E Hughes, N Burch, I Dunning, S Whiteson, ...
Proceedings of the Thirty-Sixth International Conference on Machine Learning, 2019
712019
Solving Imperfect Information Games Using Decomposition
N Burch, M Johanson, M Bowling
Proceedings of the Twenty-Eighth AAAI conference on Artificial Intelligence, 2014
702014
Predicting the performance of IDA* using conditional distributions
U Zahavi, A Felner, N Burch, RC Holte
Journal of Artificial Intelligence Research 37, 41-83, 2010
592010
Block A*: Database-Driven Search with Applications in Any-Angle Path-Planning.
P Yap, N Burch, RC Holte, J Schaeffer
AAAI 11, 120-125, 2011
552011
Online implicit agent modelling
N Bard, M Johanson, N Burch, M Bowling
Proceedings of the 2013 international conference on Autonomous agents and …, 2013
522013
Building the checkers 10-piece endgame databases
J Schaeffer, Y Björnsson, N Burch, R Lake, P Lu, S Sutphen
Advances in Computer Games, 193-210, 2004
522004
A new algorithm for generating equilibria in massive zero-sum games
M Zinkevich, M Bowling, N Burch
PROCEEDINGS OF THE NATIONAL CONFERENCE ON ARTIFICIAL INTELLIGENCE 22 (1), 788, 2007
482007
El sistema no puede realizar la operación en estos momentos. Inténtalo de nuevo más tarde.
Artículos 1–20