Ana R. Cano Moreno
Ana R. Cano Moreno
Ph.D in Computer Science - Artificial Intelligence and Software Engineering Dpt.
Dirección de correo verificada de ucm.es - Página principal
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Lessons learned applying learning analytics to assess serious games
C Alonso-Fernández, AR Cano, A Calvo-Morata, M Freire, I Martínez-Ortiz, ...
Computers in Human Behavior 99, 301-309, 2019
252019
Using game learning analytics for validating the design of a learning game for adults with intellectual disabilities
AR Cano, B Fernández‐Manjón, ÁJ García‐Tejedor
British Journal of Educational Technology 49 (4), 659-672, 2018
172018
Downtown, A Subway Adventure: Using Learning Analytics to Improve the Development of a Learning Game for People with Intellectual Disabilities
AR Cano, B Fernández-Manjón, ÁJ García-Tejedor
ICALT 2016 Conference, 2016
112016
Highlights in the literature available in serious games for intellectual disabilities
AR Cano, ÁJ García-Tejedor, B Fernández-Manjón
International Conference on Web-Based Learning, 95-108, 2015
92015
GLAID: Designing a game learning analytics model to analyze the learning process in users with intellectual disabilities
AR Cano, B Fernández-Manjón, ÁJ García-Tejedor
International Conference on Serious Games, Interaction, and Simulation, 45-52, 2016
82016
A literature review of serious games for intellectual disabilities
AR Cano, ÁJ García-Tejedor, B Fernández-Manjón
Design for Teaching and Learning in a Networked World, 560-563, 2015
62015
Game Analytics Evidence-Based Evaluation of a Learning Game for Intellectual Disabled Users
AR Cano, ÁJ García-Tejedor, C Alonso-Fernández, B Fernández-Manjón
IEEE Access 7, 123820-123829, 2019
12019
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