Amalia de Götzen
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Citado por
Traditional (?) implementations of a phase-vocoder: The tricks of the trade
A De Götzen, N Bernardini, D Arfib
Proceedings of the COST G-6 Conference on Digital Audio Effects (DAFX-00 …, 2000
Integrating auditory feedback in motor rehabilitation systems
F Avanzini, A De Götzen, S Spagnol, A Rodá
Proceedings of international conference on multimodal interfaces for skills …, 2009
Estimation of detection thresholds for acoustic based redirected walking techniques
S Serafin, NC Nilsson, E Sikstrom, A De Goetzen, R Nordahl
2013 IEEE Virtual Reality (VR), 161-162, 2013
Enhancing engagement in multimodality environments by sound movements in a virtual space
A de Gotzen
Ieee Multimedia 11 (2), 4-8, 2004
Paper mechanisms for sonic interaction
S Delle Monache, D Rocchesso, J Qi, L Buechley, A De Götzen, ...
Proceedings of the Sixth International Conference on Tangible, Embedded and …, 2012
The impact of an accurate vertical localization with HRTFs on short explorations of immersive virtual reality scenarios
M Geronazzo, E Sikström, J Kleimola, F Avanzini, A De Götzen, S Serafin
2018 IEEE International Symposium on Mixed and Augmented Reality (ISMAR), 90-97, 2018
Synthesis and control of everyday sound reconstructing Russolo's Intonarumori.
S Serafin, A de Götzen, N Böttcher, S Gelineck
NIME, 240-245, 2006
Service Dominant Logic. Changing perspective, revising the toolbox
N Morelli, A De Götzen
Service Design Geographies. Proceedings of the ServDes. 2016 Conference, 132-142, 2016
The role of sound in the sensation of ownership of a pair of virtual wings in immersive VR
E Sikström, A De Götzen, S Serafin
Proceedings of the 9th Audio Mostly: A Conference on Interaction With Sound, 1-6, 2014
12 Designing Interactive Sound for Motor Rehabilitation Tasks
F Avanzini, S Spagnol, A Rodá, A De Gotzen
Sonic Interaction Design, 273, 2013
An Enactive Approach to the Preservation of Musical Instruments Reconstructing Russolo's Intonarumori
S Serafin, A De Goetzen
Journal of New Music Research 38 (3), 231-239, 2009
Framing design to support social innovation: the Open4Citizens project
N Morelli, M Aguilar, G Concilio, AD Götzen, I Mulder, J Pedersen, ...
The Design Journal 20 (sup1), S3171-S3184, 2017
Wings and flying in immersive VR—Controller type, sound effects and experienced ownership and agency
E Sikström, A De Götzen, S Serafin
2015 IEEE Virtual Reality (VR), 281-282, 2015
Modeling expression with perceptual audio features to enhance user interaction
L Mion, G D'Incà, A Götzen, E Rapanà
Computer Music Journal 34 (1), 65-79, 2010
Participatory amplitude level adjustment of gesture controlled upper body garment sound in immersive virtual reality
E Sikström, MH Laursen, KS Pedersen, A De Götzen, S Serafin
Audio Engineering Society Convention 136, 2014
Sonic Tennis: a rhythmic interaction game for mobile devices.
S Baldan, A De Götzen, S Serafin
NIME, 200-201, 2013
The voice painter
A de Götzen, R Marogna, F Avanzini
Proc. Int. Conf. on Enactive Interfaces, Pisa (November 2008), 2008
Sound Design and Auditory Displays
A De Goetzen, P Polotti, D Rocchesso
Sound to Sense, Sense to Sound. A State of the Art in Sound and Music …, 2008
The stakeholder map: A conversation tool for designing people-led public services
F Giordano, N Morelli, A De Götzen, J Hunziker
ServDes2018. Service Design Proof of Concept, Proceedings of the ServDes …, 2018
HOBA-VR: HRTF On Demand for Binaural Audio in immersive virtual reality environments
M Geronazzo, J Kleimola, E Sikström, A De Götzen, S Serafin, F Avanzini
Audio Engineering Society Convention 144, 2018
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