Matthew McNaughton
Matthew McNaughton
Unknown affiliation
Verified email at mcnaughton.ca
Title
Cited by
Cited by
Year
Autonomous driving in urban environments: Boss and the urban challenge
C Urmson, J Anhalt, D Bagnell, C Baker, R Bittner, MN Clark, J Dolan, ...
Journal of Field Robotics 25 (8), 425-466, 2008
16682008
The DARPA urban challenge: autonomous vehicles in city traffic
M Buehler, K Iagnemma, S Singh
springer, 2009
6162009
Motion planning for autonomous driving with a conformal spatiotemporal lattice
M McNaughton, C Urmson, JM Dolan, JW Lee
2011 IEEE International Conference on Robotics and Automation, 4889-4895, 2011
2662011
Determining pickup and destination locations for autonomous vehicles
P Colijn, JS Herbach, MP McNaughton
US Patent 9,733,096, 2017
1582017
William “Red” Whittaker
C Urmson, J Anhalt, D Bagnell, C Baker, R Bittner, MN Clark, J Dolan, ...
Ziv Wolkowicki, Jason Ziglar, Hong Bae, Thomas Brown, Daniel Demitrish …, 2008
1222008
ScriptEase: Generative design patterns for computer role-playing games
M McNaughton, M Cutumisu, D Szafron, J Schaeffer, J Redford, D Parker
Proceedings. 19th International Conference on Automated Software Engineering …, 2004
792004
Automatic collection of quality control statistics for maps used in autonomous driving
DJ Burnette, AH Chatham, MP McNaughton
US Patent 8,527,199, 2013
632013
Autonomous driving in urban environments: Boss and the urban challenge
C Urmson, J Anhalt, D Bagnell, C Baker, R Bittner, MN Clark, J Dolan, ...
The DARPA Urban Challenge, 1-59, 2009
582009
Generating ambient behaviors in computer role-playing games
M Cutumisu, D Szafron, J Schaeffer, M McNaughton, T Roy, C Onuczko, ...
IEEE Intelligent Systems 21 (5), 19-27, 2006
552006
Arranging passenger pickups for autonomous vehicles
N Fairfield, JS Herbach, CK Ludwick, MP McNaughton, RR Hubert, ...
US Patent 9,836,057, 2017
492017
Parallel Algorithms for Real-time Motion Planning
M McNaughton
Carnegie Mellon University, The Robotics Institute, 2011
472011
ScriptEase: A generative/adaptive programming paradigm for game scripting
M Cutumisu, C Onuczko, M McNaughton, T Roy, J Schaeffer, ...
Science of Computer Programming 67 (1), 32-58, 2007
462007
23. Interactive Story Writing in the Classroom: Using Computer Games
M Carbonaro, M Cutumisu, M McNaughton, C Onuczko, T Roy, ...
Worlds in Play: International Perspectives on Digital Games Research 21, 285, 2007
412007
Memory-Efficient A^* Heuristics for Multiple Sequence Alignment
M McNaughton, P Lu, J Schaeffer, D Szafron
AAAI/IAAI, 737-743, 2002
352002
Writing interactive stories in the classroom
D Szafron, M Carbonaro, M Cutumisu, S Gillis, M McNaughton, ...
Interactive Multimedia Electronic Journal of Computer-Enhanced Learning …, 2005
322005
A pattern catalog for computer role playing games
C Onuczko, M Cutumisu, D Szafron, J Schaeffer, M McNaughton, T Roy, ...
Proceedings of GameOn North America, 30-38, 2005
272005
Evaluating pattern catalogs: the computer games experience
M Cutumisu, C Onuczko, D Szafron, J Schaeffer, M McNaughton, T Roy, ...
Proceedings of the 28th international conference on Software engineering …, 2006
232006
Software infrastructure for an autonomous ground vehicle
M McNaughton, CR Baker, T Galatali, B Salesky, C Urmson, J Ziglar
Journal of Aerospace Computing, Information, and Communication 5 (12), 491-505, 2008
212008
Patttern-Based AI Scripting Using ScriptEase
M McNaughton, J Redford, J Schaeffer, D Szafron
Conference of the Canadian Society for Computational Studies of Intelligence …, 2003
212003
Code generation for ai scripting in computer role-playing games
M McNaughton, J Schaeffer, D Szafron, D Parker, J Redford
Challenges in game ai workshop at aaai 4, 129-133, 2004
182004
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Articles 1–20