Playful and interactive environment-based augmented reality to stimulate learning of children C Arcos, W Fuertes, C Villacís, M Zambrano, T Noboa, A Tacuri, H Aules, ... 2016 18th Mediterranean Electrotechnical Conference (MELECON), 1-6, 2016 | 22 | 2016 |
Design and implementation of complex systems using Mechatronics and Cyber-Physical Systems approaches L Escobar, N Carvajal, J Naranjo, A Ibarra, C Villacís, M Zambrano, ... 2017 IEEE International Conference on Mechatronics and Automation (ICMA …, 2017 | 21 | 2017 |
Real-time flight simulator construction with a network for training pilots using mechatronics and cyber-physical system approaches C Villacís, M Navarrete, I Rodriguez, F Romero, L Escobar, W Fuertes, ... 2017 IEEE International Conference on Power, Control, Signals and …, 2017 | 15 | 2017 |
Optimización del juego tres en raya con niveles de dificultad utilizando heurísticas de inteligencia artificial CJ Villacís, WM Fuertes, CA Bustamante, ME Zambrano, EP Torres, ... AtoZ: Novas Práticas em Informação e Conhecimento, 3 (2), 95-106, 2014 | 9 | 2014 |
Active learning of programming as a complex technology applying problem solving, programming case study and OnlineGDB Compiler M Zambrano, C Villacís, D Alvarado, D Pérez, V Carvajal, J Guijarro, ... 2021 10th International Conference on Educational and Information Technology …, 2021 | 8 | 2021 |
On the development of strategic games based on a semiotic analysis: a case study of an optimized tic-tac-toe C Villacís, W Fuertes, M Santillán, H Aules, A Tacuri, M Zambrano, ... International Conference on Enterprise Information Systems 2, 425-432, 2016 | 6 | 2016 |
Serious 3D game over a cluster computing for situated learning of traffic signals C Proaño, C Villacís, V Proaño, W Fuertes, M Almache, M Zambrano, ... 2019 IEEE/ACM 23rd International Symposium on Distributed Simulation and …, 2019 | 5 | 2019 |
Online course of reading-writing and multimedia application with virtual assistants for schools M Zambrano, J Ruiz, C Villacís, D Pérez, V Carvajal, J Guijarro 2020 15th Iberian Conference on Information Systems and Technologies (CISTI …, 2020 | 4 | 2020 |
Intelligent agents, voice and facial recognition applied in videogames in order to stimulate cognitive development of children—A case study of Tictactoe in 3D W Fuertes, F Pilaluisa, M Zambrano, C Villacís, H Aules, T Toulkeridis 2017 Computing Conference, 1152-1159, 2017 | 4 | 2017 |
Producción de cursos en-línea basados en objetos de aprendizaje: una propuesta metodológica orientada a estudiantes de carreras técnicas ME Zambrano, W Fuertes, D Pérez, C Villacís, E Pérez AtoZ: novas práticas em informação e conhecimento 5 (2), 115-121, 2016 | 4 | 2016 |
DISEÑO Y DESARROLLO DE UN VIDEOJUEGO EDUCATIVO CON TÉCNICAS DE INTELIGENCIA ARTIFICIAL PARA ANDROID APLICANDO LA METODOLOGÍA OOHDM. CASO DE ESTUDIO: LABERINTO EN 3D S González, M Zambrano, C Villacís, C Prócel, A Bustamante GEEKS DECC-REPORTS 5 (1), 2014 | 2 | 2014 |
Production of on-line courses based on learning objects: a methodological proposal aimed at students of technical careers. Atoz-Novas Prat. Em Inf. E Conhecimento. 5, 115–121 … ME Zambrano, WM Fuertes-Diaz, DD Perez-Herrera, CJ Villacis, ... | 2 | |
Active Learning of Programming as a Complex Subject Applying Problem-Based Learning for Computational Thinking Development Model (CTPBL) in High School D Alvarado, M Zambrano, C Villacís, F Galárraga Intelligent Sustainable Systems: Selected Papers of WorldS4 2022, Volume 1 …, 2023 | 1 | 2023 |
Puzzlemote Videojuego Controlado con el Mando de la Wii para Niños de 7 a 10 Años Utilizando OOHDM e Inteligencia Artificial M Torres, W Fuertes, C Villacís, M Zambrano, P Prócel Revista AtoZ: Novas Páticas om Informacao e Conhocimento Revista Electrónica …, 2013 | 1 | 2013 |
Computer Graphics of the Regular Polygons and their Applications C Villacís, W Fuertes, M Zambrano, C Cabascango, E Cuichán, ... KnE Engineering, 58-70, 2018 | | 2018 |
On the development of strategic games based on a semiotic analysis: a case study of an optimized tic-tac-toe HM Aules Centeno, C Villacís, W Fuertes, M Santillán, A Tacuri, ... Roma: Science and Technology Publications, 2016 | | 2016 |
AMBIENTES VIRTUALES DE APRENDIZAJE INTEGRANDO MOODLE CON SECOND LIFE A TRAVÉS DE LA PLATAFORMA AVATAR CLASSROOM PARA EL DISEÑO DE CURSOS EN LÍNEA M Zambrano, W Fuentes, C Villacís, É Salguero, JP García, P Romero, ... CONGRESO INTERNACIONAL DE TECNOLOGÍA EDUCATIVA CITE 2015, 37, 2015 | | 2015 |
Prototipo de una Red Social utilizando Micro-formatos y Ontologías para Virtual Learning & Business Solutions A Villamarin, M Zambrano, C Prócel GEEKS DECC-REPORTS 4 (1), 2013 | | 2013 |
Estrategias para la optimización del desempeño de equipos virtuales, aplicadas a proyectos de tecnología en Snacks América Latina M Zambrano UNIVERSIDAD CATÓLICA ANDRÉS BELLO, 2008 | | 2008 |
IMPLEMENTACIÓN DEL SISTEMA DE GESTIÓN DEL APRENDIZAJE “MOODLE” UTILIZANDO LA METODOLOGÍA PACIE Y HERRAMIENTAS WEB 2. O AV Carrera, DA Villarreal, M Zambrano, G Ñacato | | |