Phenomenological methodologies in the field of educational communications and technology KD Valentine, TJ Kopcha, MD Vagle TechTrends 62, 462-472, 2018 | 170 | 2018 |
Accessing the Pokélayer: Augmented Reality and Fantastical Play in Pokémon Go LJ Jensen, KD Valentine, JP Case Educational Media and Technology Yearbook: Volume 42, 87-103, 2019 | 20 | 2019 |
The embodiment of cases as alternative perspective in a mathematics hypermedia learning environment KD Valentine, TJ Kopcha Educational Technology Research and Development 64, 1183-1206, 2016 | 17 | 2016 |
Lived moments of shift in prospective elementary teachers' mathematical learning KD Valentine, J Bolyard Journal for Research in Mathematics Education 50 (4), 436-463, 2019 | 16 | 2019 |
Creating a Classroom Culture that Supports Productive Struggle: Pre-service Teachers’ Reflections on Teaching Mathematics KD Valentine, J Bolyard American Educational Research Association, 27, 2018 | 14 | 2018 |
Examining the evolution of gaming and its impact on social, cultural, and political perspectives KD Valentine, LJ Jensen IGI Global, 2016 | 13 | 2016 |
How can we best use our school garden space?: Exploring the concepts of area and perimeter in an authentic learning context S Selmer, K Valentine, M Luna, S Rummel, J Rye Australian Primary Mathematics Classroom 21 (4), 3-10, 2016 | 13 | 2016 |
Tinkering with Logo in an Elementary Mathematics Methods Course KD Valentine Interdisciplinary Journal of Problem-Based Learning 12 (2), 16, 2018 | 9 | 2018 |
Toward broader definitions of “video games”: Shifts in narrative, player goals, subject matter, and digital play environments LJ Jensen, D Barreto, KD Valentine Examining the evolution of gaming and its impact on social, cultural, and …, 2016 | 7 | 2016 |
Mobile entanglements and communitas: the embodied nature of play in Pokémon Go KD Valentine, LJ Jensen Educational Technology Research and Development 69 (4), 1955-1985, 2021 | 6 | 2021 |
Manifestations of middle school learners’ problematization activity as an embodied phenomenon KD Valentine, TJ Kopcha Journal for Research in Mathematics Education 51 (5), 541-573, 2020 | 5 | 2020 |
Problematizing space and perspective: A middle school mathematics experience KD Valentine University of Georgia, 2014 | 5 | 2014 |
preface to the special issue on embodied cognition and technology for learning TJ Kopcha, KD Valentine, C Ocak Educational Technology Research and Development 69, 1881-1887, 2021 | 4 | 2021 |
A Case Study Tracing the Design Iteration Trajectory in a Youth Game Design Summer Camp KD Valentine, LJ Jensen American Educational Research Association, 22, 2018 | 4 | 2018 |
Jamming econo: The phenomenon of perspectival shifts in indie video games KD Valentine, LJ Jensen Examining the evolution of gaming and its impact on social, cultural, and …, 2016 | 4 | 2016 |
Middle school learners' ontological 'trying on' of dimensions: A phenomenological investigation KD Valentine, TJ Kopcha Proceedings of the 11th International Conference of the Learning Sciences …, 2014 | 4 | 2014 |
Conducting educational design research KD Valentine, TJ Kopcha Educational Media International 50 (3), 226-227, 2013 | 3 | 2013 |
Maker Activities and Academic Writing in a Middle School Science Classroom. A Stewart, J Yuan, U Kale, K Valentine, M McCartney International Journal of Instruction 16 (2), 2023 | 2 | 2023 |
Interpretive and Postmodern Phenomenological Research Approaches: Opportunities for New Lines of Inquiry in the Field of Learning Design and Technology KD Valentine Research Methods in Learning Design and Technology, 11-25, 2020 | 2 | 2020 |
Mathematical Learning Experiences: Leveraging Elementary Pre-service Teachers’ Existing Perspectives to Support New Understandings J Bolyard, KD Valentine American Educational Research Association, 49, 2017 | 2 | 2017 |