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Antonio Rodriguez Benitez
Antonio Rodriguez Benitez
Dirección de correo verificada de udg.edu
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Año
Using a serious game to complement CPR instruction in a nurse faculty
I Boada, A Rodriguez-Benitez, JM Garcia-Gonzalez, J Olivet, V Carreras, ...
Computer methods and programs in biomedicine 122 (2), 282-291, 2015
1572015
A serious game on the first-aid procedure in choking scenarios: Design and evaluation study
I Boada, AR Benitez, S Thió-Henestrosa, J Soler
JMIR serious games 8 (3), e16655, 2020
192020
30: 2: a game designed to promote the cardiopulmonary resuscitation protocol
I Boada, A Rodriguez-Benitez, JM Garcia-Gonzalez, S Thió-Henestrosa, ...
International Journal of Computer Games Technology 2016 (1), 8251461, 2016
182016
How the gender of a victim character in a virtual scenario created to learn CPR protocol affects student nurses’ performance
I Boada, A Rodriguez-Benitez, S Thio-Henestrosa, J Olivet, J Soler
Computer methods and programs in biomedicine 162, 233-241, 2018
122018
CPRforblind: A video game to introduce cardiopulmonary resuscitation protocol to blind people
A Rodríguez, I Boada, S Thió‐Henestrosa, M Sbert
British journal of educational technology 49 (4), 636-645, 2018
102018
An Arduino-based device for visually impaired people to play videogames
A Rodríguez, I Boada, M Sbert
Multimedia Tools and Applications, 1-23, 2017
102017
Modifying a game interface to take advantage of advanced I/O devices
RJ Garcia, M Magdics, A Rodríguez, M Sbert
2013 International Conference on Information Science and Technology …, 2013
72013
Authoring tools for procedural modeling of virtual reality-based rehabilitation exercises
D Quintana, A Rodríguez, I Boada
IEEE Access 10, 131567-131578, 2022
52022
La odisea de los agricultores de Bolivia para abastecer a las ciudades durante la pandemia
A Rodríguez
El País 27 (4), 2020
52020
Non-photorealistic rendering as a feedback strategy in virtual reality for rehabilitation
D Quintana, A Rodríguez, M Sbert, Y Silva, E Rufino, I Boada
Virtual Reality 28 (1), 60, 2024
32024
Gamification and Virtual Reality for Tongue Rehabilitation
A Rodríguez Benítez, M Chover, I Boada
Ieee Access, 2023, vol. 11, p. 124975-124984, 2023
32023
Limitations and solutions of low cost virtual reality mirror therapy for post-stroke patients
D Quintana, A Rodríguez, I Boada
Scientific Reports 13 (1), 14780, 2023
32023
TAECon, a web-based platform to promote STEM
I Boada, A Rodríguez Benítez, B Llenas Casellas, P Xiberta
International Journal of Serious Games, 2022, vol. 9, núm. 2, p. 43-61, 2022
32022
Implementation of an immersive videogame: Legends of Girona
RJG Hernández, AR Benítez, JMG González, M Magdics, P Bekaert, ...
International Journal of Creative Interfaces and Computer Graphics (IJCICG …, 2015
32015
Implementation of a videogame: Legends of Girona
A Rodrıguez, RJ Garcıa, JM Garcıa, M Magdics12, M Sbert
Actas del Primer Simposio Español de Entretenimiento Digital, 96, 2013
22013
Design and deployment of ODISEA, an application for the myOcarDial infarction SafEtytrAnsfer of patients
A Rodríguez Benítez, J Aboal Viñas, P Loma-Osorio Ricón, ...
International Journal of Medical Informatics, 2023, vol. 172, art. núm. 105020, 2023
12023
Serious games for visually impaired players and to promote first-aid protocols
A Rodríguez Benítez
Universitat de Girona, 2020
12020
A game to relive Don Quixote’s adventures.
M Sbert, I Boada, V Wattanasoontorn, A Rodrıguez-Benıtez, ...
CoSECiVi, 2014
12014
A New System for the Remote Configuration and Monitoring of VR Rehabilitation Exercises
D Quitana, A Rodríguez, I Boada
IEEE Access, 2024
2024
H2O-EduK, A Serious Game for Children to Educate on the Urban Water Cycle.
I Boada, A Rodríguez, X García, V Acuña, L Corominas
IEEE Access, 2024
2024
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Artículos 1–20