Pedro Antonio González Calero
Pedro Antonio González Calero
Professor of Computer Science, Universidad Complutense de Madrid
Verified email at - Homepage
Cited by
Cited by
Inteligencia artificial
E Rich, K Knight
Madrid: McGraw-Hill,, 1994
Wings: Intelligent workflow-based design of computational experiments
Y Gil, V Ratnakar, J Kim, P Gonzalez-Calero, P Groth, J Moody, ...
IEEE Intelligent Systems 26 (1), 62-72, 2010
Building CBR systems with jCOLIBRI
B Díaz-Agudo, PA González-Calero, JA Recio-García, ...
Science of Computer Programming 69 (1-3), 68-75, 2007
An architecture for knowledge intensive CBR systems
B Díaz-Agudo, PA González-Calero
European workshop on advances in case-based reasoning, 37-48, 2000
Jcolibri: An object-oriented framework for building cbr systems
JJ Bello-Tomás, PA González-Calero, B Díaz-Agudo
European Conference on Case-Based Reasoning, 32-46, 2004
jcolibri2: A framework for building Case-based reasoning systems
JA Recio-García, PA González-Calero, B Díaz-Agudo
Science of Computer Programming 79, 126-145, 2014
Case-based reasoning-inspired approaches to education
JL Kolodner, MT Cox, PA González-Calero
The Knowledge Engineering Review 20 (3), 299-303, 2005
A semantic framework for automatic generation of computational workflows using distributed data and component catalogues
Y Gil, PA Gonzalez-Calero, J Kim, J Moody, V Ratnakar
Journal of Experimental & Theoretical Artificial Intelligence 23 (4), 389-467, 2011
Formal concept analysis as a support technique for CBR
B Dı́az-Agudo, PA González-Calero
Knowledge-based systems 14 (3-4), 163-171, 2001
Poetry generation in COLIBRI
B Díaz-Agudo, P Gervás, PA González-Calero
Advances in Case-Based Reasoning: 6th European Conference, ECCBR 2002 …, 2002
CBROnto: a task/method ontology for CBR
B Dıaz-Agudo, PA González-Calero
Procs. of the 15th International FLAIRS 2, 101-106, 2002
Query-enabled behavior trees
G Flórez-Puga, MA Gomez-Martin, PP Gomez-Martin, B Díaz-Agudo, ...
IEEE Transactions on Computational Intelligence and AI in Games 1 (4), 298-308, 2009
Aprendizaje basado en juegos
PPG Martín, PAG Calero, MA Gómez-Martín
Icono14 2 (2), 1, 2004
Trained behavior trees: Programming by demonstration to support ai game designers
I Sagredo-Olivenza, PP Gómez-Martín, MA Gómez-Martín, ...
IEEE Transactions on Games 11 (1), 5-14, 2017
Game-driven intelligent tutoring systems
MA Gómez-Martín, PP Gómez-Martín, PA González-Calero
International Conference on Entertainment Computing, 108-113, 2004
Supporting object reuse through case-based reasoning
C Fernández-Chamizo, PA González-Calero, M Gómez-Albarrán, ...
Advances in Case-Based Reasoning: Third European Workshop EWCBR-96 Lausanne …, 1996
Applying DLs for Retrieval in Case-Based Reasoning.
PA González-Calero, B Díaz-Agudo, M Gómez-Albarrán
Description Logics, 51-55, 1999
jCOLIBRI 1.0 in a nutshell. A software tool for designing CBR systems
JA Recio, A Sánchez, B Díaz-Agudo, P González-Calero
10th UKCBR Workshop Proceedings, 1-11, 2005
Improved synthesis of cyclic and polymeric phosphazenes based on facile chlorine substitution with phenols promoted by cesium carbonate
GA Carriedo, FJG Alonso, PA González
Macromolecular rapid communications 18 (5), 371-377, 1997
Dynamic expansion of behaviour trees
G Flórez-Puga, M Gomez-Martin, B Diaz-Agudo, P Gonzalez-Calero
Proceedings of the AAAI conference on artificial intelligence and …, 2008
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