Simon Lucas
Title
Cited by
Cited by
Year
A survey of monte carlo tree search methods
CB Browne, E Powley, D Whitehouse, SM Lucas, PI Cowling, ...
IEEE Transactions on Computational Intelligence and AI in games 4 (1), 1-43, 2012
18182012
ICDAR 2003 robust reading competitions
SM Lucas, A Panaretos, L Sosa, A Tang, S Wong, R Young
Seventh International Conference on Document Analysis and Recognition, 2003 …, 2003
6032003
ICDAR 2005 text locating competition results
SM Lucas
Eighth International Conference on Document Analysis and Recognition (ICDAR …, 2005
3662005
Towards automatic personalised content creation for racing games
J Togelius, R De Nardi, SM Lucas
2007 IEEE Symposium on Computational Intelligence and Games, 252-259, 2007
3042007
ICDAR 2003 robust reading competitions: entries, results, and future directions
SM Lucas, A Panaretos, L Sosa, A Tang, S Wong, R Young, K Ashida, ...
International Journal of Document Analysis and Recognition (IJDAR) 7 (2-3 …, 2005
2012005
The 2014 general video game playing competition
D Perez-Liebana, S Samothrakis, J Togelius, T Schaul, SM Lucas, ...
IEEE Transactions on Computational Intelligence and AI in Games 8 (3), 229-243, 2015
1772015
Player modeling
GN Yannakakis, P Spronck, D Loiacono, E André
Dagstuhl Publishing, 2013
1712013
Evolutionary computation and games
SM Lucas, G Kendall
IEEE Computational Intelligence Magazine 1 (1), 10-18, 2006
1442006
Evolving a Neural Network Location Evaluator to Play Ms. Pac-Man.
SM Lucas
CIG, 2005
1312005
General video game ai: Competition, challenges and opportunities
D Perez-Liebana, S Samothrakis, J Togelius, T Schaul, SM Lucas
Thirtieth AAAI Conference on Artificial Intelligence, 2016
1252016
Learning deterministic finite automata with a smart state labeling evolutionary algorithm
SM Lucas, TJ Reynolds
IEEE transactions on pattern analysis and machine intelligence 27 (7), 1063-1074, 2005
1162005
Making racing fun through player modeling and track evolution
J Togelius, R De Nardi, SM Lucas
1072006
Evolving controllers for simulated car racing
J Togelius, SM Lucas
2005 IEEE Congress on Evolutionary Computation 2, 1906-1913, 2005
1002005
Procedural content generation: Goals, challenges and actionable steps
J Togelius, AJ Champandard, PL Lanzi, M Mateas, A Paiva, M Preuss, ...
Schloss Dagstuhl-Leibniz-Zentrum fuer Informatik, 2013
972013
The wcci 2008 simulated car racing competition
D Loiacono, J Togelius, PL Lanzi, L Kinnaird-Heether, SM Lucas, ...
2008 IEEE Symposium On Computational Intelligence and Games, 119-126, 2008
892008
Towards a video game description language
M Ebner, J Levine, SM Lucas, T Schaul, T Thompson, J Togelius
Schloss Dagstuhl-Leibniz-Zentrum fuer Informatik, 2013
882013
General video game playing
J Levine, C Bates Congdon, M Ebner, G Kendall, SM Lucas, ...
Dagstuhl Publishing, 2013
872013
Coevolution versus self-play temporal difference learning for acquiring position evaluation in small-board go
TP Runarsson, SM Lucas
IEEE Transactions on Evolutionary Computation 9 (6), 628-640, 2005
872005
Evolving robust and specialized car racing skills
J Togelius, SM Lucas
2006 IEEE International Conference on Evolutionary Computation, 1187-1194, 2006
822006
General video game level generation
A Khalifa, D Perez-Liebana, SM Lucas, J Togelius
Proceedings of the Genetic and Evolutionary Computation Conference 2016, 253-259, 2016
802016
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Articles 1–20