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Jodi Asbell-Clarke
Jodi Asbell-Clarke
Director, EdGE at TERC
Dirección de correo verificada de terc.edu - Página principal
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Citado por
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Año
Challenging games help students learn: An empirical study on engagement, flow and immersion in game-based learning
J Hamari, DJ Shernoff, E Rowe, B Coller, J Asbell-Clarke, T Edwards
Computers in human behavior 54, 170-179, 2016
20532016
Demystifying computational thinking
VJ Shute, C Sun, J Asbell-Clarke
Educational research review 22, 142-158, 2017
12852017
Assessing implicit science learning in digital games
E Rowe, J Asbell-Clarke, RS Baker, M Eagle, AG Hicks, TM Barnes, ...
Computers in Human Behavior 76, 617-630, 2017
762017
The development of students’ computational thinking practices in elementary-and middle-school classes using the learning game, Zoombinis
J Asbell-Clarke, E Rowe, V Almeda, T Edwards, E Bardar, S Gasca, ...
Computers in Human Behavior 115, 106587, 2021
742021
Assessing implicit computational thinking in Zoombinis puzzle gameplay
E Rowe, MV Almeda, J Asbell-Clarke, R Scruggs, R Baker, E Bardar, ...
Computers in Human Behavior 120, 106707, 2021
582021
Serious games analytics to measure implicit science learning
E Rowe, J Asbell-Clarke, RS Baker
Serious games analytics: Methodologies for performance measurement …, 2015
472015
Martian boneyards: Scientific inquiry in an MMO game
J Asbell-Clarke, T Edwards, E Rowe, J Larsen, E Sylvan, J Hewitt
International Journal of Game-Based Learning (IJGBL) 2 (1), 52-76, 2012
422012
Showing is knowing: The potential and challenges of using neurocognitive measures of implicit learning in the classroom
I Dahlstrom‐Hakki, J Asbell‐Clarke, E Rowe
Mind, Brain, and Education 13 (1), 30-40, 2019
392019
Youth science identity, science learning, and gaming experiences
J Fraser, C Shane-Simpson, J Asbell-Clarke
Computers in Human Behavior 41, 523-532, 2014
362014
Using game analytics to evaluate puzzle design and level progression in a serious game
D Hicks, M Eagle, E Rowe, J Asbell-Clarke, T Edwards, T Barnes
Proceedings of the Sixth International Conference on Learning Analytics …, 2016
352016
Assessing implicit computational thinking in zoombinis gameplay
E Rowe, J Asbell-Clarke, S Gasca, K Cunningham
Proceedings of the 12th International Conference on the Foundations of …, 2017
262017
Learning science online: A descriptive study of online science courses for teachers.
J Asbell-Clarke, E Rowe
Journal of Asynchronous Learning Networks 11 (3), 2007
222007
Assessment design for emergent game-based learning
J Asbell-Clarke, E Rowe, E Sylvan
CHI'13 Extended Abstracts on Human Factors in Computing Systems, 679-684, 2013
202013
Assessing implicit computational thinking in zoombinis gameplay: Pizza pass, fleens & bubblewonder abyss
E Rowe, J Asbell-Clarke, K Cunningham, S Gasca
Extended abstracts publication of the annual symposium on computer-human …, 2017
182017
Learning science online: What matters for science teachers
E Rowe, J Asbell-Clarke
Journal of Interactive Online Learning 7 (2), 75-104, 2008
152008
Crossing the bridge: Connecting game-based implicit science learning to the classroom
E Rowe, J Asbell-Clarke, E Bardar, E Kasman, B MacEachern
10th annual meeting of Games+ Learning+ Society in Madison, WI, 2014
142014
Building automated detectors of gameplay strategies to measure implicit science learning
E Rowe, R Baker, J Asbell-Clarke, E Kasman, W Hawkins
Educational Data Mining 2014, 2014
132014
Developing and refining a learning progression for matter: The inquiry project: Grades 3-5
M Wiser, CL Smith, J Asbell-Clarke, S Doubler
CS (Chair), Developing and refining a learning progression for matter from …, 2009
132009
Advancing research in game-based learning assessment: Tools and methods for measuring implicit learning
E Rowe, J Asbell-Clarke, E Bardar, MV Almeda, RS Baker, R Scruggs, ...
Advancing educational research with emerging technology, 99-123, 2020
122020
Labeling implicit computational thinking in pizza pass gameplay
E Rowe, J Asbell-Clarke, R Baker, S Gasca, E Bardar, R Scruggs
Extended abstracts of the 2018 CHI conference on human factors in computing …, 2018
102018
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