|Mechanical properties prediction in high-precision foundry production|
J Nieves, I Santos, YK Penya, S Rojas, M Salazar, PG Bringas
2009 7th IEEE International Conference on Industrial Informatics, 31-36, 2009
|Procedural approach to volumetric terrain generation|
A Santamaría-Ibirika, X Cantero, M Salazar, J Devesa, I Santos, S Huerta, ...
The Visual Computer 30 (9), 997-1007, 2014
|Machine-learning-based surface defect detection and categorisation in high-precision foundry|
I Pastor-López, I Santos, A Santamaría-Ibirika, M Salazar, ...
2012 7th IEEE Conference on Industrial Electronics and Applications (ICIEA …, 2012
|Enhancing cybersecurity learning through an augmented reality-based serious game|
M Salazar, J Gaviria, C Laorden, PG Bringas
2013 IEEE Global Engineering Education Conference (EDUCON), 602-607, 2013
|Serious Games, Remote Laboratories and Augmented Reality to Develop and Assess Programming Skills|
M Guenaga, I Menchaca, AO de Guinea, O Dziabenko, J García-Zubía, ...
International Simulation and Gaming Association Conference, 29-36, 2013
|Fault-tolerant defect prediction in high-precision foundry|
M Salazar, D Gallego, YK Penya, I Santos, PG Bringas
2010 8th IEEE International Conference on Industrial Informatics, 373-378, 2010
|Collective classification for the detection of surface defects in automotive castings|
I Pastor-López, I Santos, J de-la-Pena-Sordo, M Salazar, ...
2013 IEEE 8th Conference on Industrial Electronics and Applications (ICIEA …, 2013
|Three-dimensional carbon black aggregate reconstruction from two orthogonal TEM images|
J Lopez-De-Uralde, M Salazar, A Santamaria, A Zubillaga, PG Bringas, ...
Constitutive Models for Rubber VII, 433, 2011
|Developing Interoperable Experiences with OpenUIX|
M Salazar, C Laorden
Proceedings of the 2016 Symposium on Spatial User Interaction, 167-167, 2016
|[POSTER] A Comprehensive Interaction Model for AR Systems|
M Salazar, C Laorden, PG Bringas
2015 IEEE International Symposium on Mixed and Augmented Reality, 104-107, 2015