Eugenio J. Marchiori
Cited by
Cited by
< e-Adventure>: Introducing educational games in the learning process
J Torrente, Á Del Blanco, EJ Marchiori, P Moreno-Ger, ...
IEEE EDUCON 2010 Conference, 1121-1126, 2010
A framework for simplifying educator tasks related to the integration of games in the learning flow
Á del Blanco, J Torrente, EJ Marchiori, I Martínez-Ortiz, P Moreno-Ger, ...
Journal of Educational Technology & Society 15 (4), 305-318, 2012
A narrative metaphor to facilitate educational game authoring
EJ Marchiori, J Torrente, Á Del Blanco, P Moreno-Ger, P Sancho, ...
Computers & Education 58 (1), 590-599, 2012
Instrucción en maniobras de soporte vital básico mediante videojuegos a escolares: comparación de resultados frente a un grupo control
E Marchiori, G Ferrer, BF Manjón, JP Marco, JFS González, AG Valverde
Emergencias: Revista de la Sociedad Española de Medicina de Urgencias y …, 2012
A visual language for the creation of narrative educational games
EJ Marchiori, Á Del Blanco, J Torrente, I Martinez-Ortiz, ...
Journal of Visual Languages & Computing 22 (6), 443-452, 2011
Development of game-like simulations for procedural knowledge in healthcare education
J Torrente, B Borro-Escribano, M Freire, Á del Blanco, EJ Marchiori, ...
IEEE Transactions on Learning Technologies 7 (1), 69-82, 2013
Using e-learning standards in educational video games
Á Del Blanco, EJ Marchiori, J Torrente, I Martínez-Ortiz, ...
Computer Standards & Interfaces 36 (1), 178-187, 2013
A framework to improve evaluation in educational games
Á Serrano, EJ Marchiori, Á del Blanco, J Torrente, B Fernández-Manjón
Proceedings of the 2012 IEEE global engineering education conference (EDUCON …, 2012
Easing assessment of game-based learning with and LAMS
A Del Blanco, J Torrente, EJ Marchiori, I Martínez-Ortiz, P Moreno-Ger, ...
Proceedings of the second ACM international workshop on Multimedia …, 2010
Enhancing moodle to support problem based learning. The Nucleo experience
P Sancho, J Torrente, EJ Marchiori, B Fernández-Manjón
2011 IEEE Global Engineering Education Conference (EDUCON), 1177-1182, 2011
Integrating domain experts in educational game authoring: a case study
EJ Marchiori, Á Serrano, Á del Blanco, B Fern
2012 IEEE Fourth International Conference On Digital Game And Intelligent …, 2012
Adventure games and language learning
Á del Blanco, EJ Marchiori, B Fernández-Manjón
First International Workshop on Technological Innovation for Specialized …, 2010
Server-based conversion of autoplay content to click-to-play content
EJ Marchiori, MF Warriner
US Patent 10,289,732, 2019
Addressing serious games interoperability: the eAdventure journey
I Martínez-Ortiz, A del BLANCO, J Torrente, Á Serrano-Laguna, ...
J Adv Distr Learn Technol 1 (1), 60-76, 2013
Production of creative game-based learning scenarios: A handbook for teachers
J Torrente, EJ Marchiori, A Blanco, P Sancho, IM Ortiz, P Moreno-Ger, ...
Brussels, Belgium: European Commission, 2011
A visual domain specific language for the creation of educational video games
E Marchiori, J Torrente, Á del Blanco, P Moreno-Ger, ...
IEEE Learning Technology Newsletter 12 (1), 36-39, 2010
Extending a game authoring tool for ubiquitous education
EJ Marchiori, J Torrente, Á del Blanco, I Martínez-Ortiz, ...
2010 3rd IEEE International Conference on Ubi-Media Computing, 171-178, 2010
Fomentando la creatividad: Creación de escenarios de aprendizaje basados en juegos
J Torrente, E Marchiori, A Blanco, P Sancho, I Martinez, B Mellini, ...
Una Guia para Profesores, 1-46, 2011
WEEV: A Multidisciplinary Approach to Educational Game Development
EJ Marchiori
Master Thesis, Madrid, Spain, Complutense University at Madrid [online] http …, 2010
Eyes-free interfaces for educational games
J Torrente, EJ Marchiori, JÁ Vallejo-Pinto, M Ortega-Moral, P Moreno-Ger, ...
2012 International Symposium on Computers in Education (SIIE), 1-6, 2012
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