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Antonia Schorer
Antonia Schorer
Friedrich-Alexander Universität Erlangen Nürnberg; Institut für Lern-Innovation
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Title
Cited by
Cited by
Year
Effects of Serious Games and game-based learning on learners' achievement emotions
A Schorer, A Protopsaltis
14th International Conference on Game Based Learning ECGBL 2020, 731 - 738, 2020
52020
E-Learning für erwachsene Menschen mit Lernschwierigkeiten - Potenziale für mehr Teilhabe
R Lehmann, A Schorer
Der pädagogische Blick: Zeitschrift für Wissenschaft und Praxis in …, 2016
42016
Learners’ user experience assessment of a serious game for social innovation education
A Schorer, A Protopsaltis
Proceedings of the European Conference on Games-Based Learning, Brighton, UK …, 2021
32021
TRACKING, A NECESSITY TO IMPROVE ONLINE LEARNING
A Protopsaltis, A Schorer, D Gavalas, A Kostas, GA Makrides, R Kyrillou, ...
INTED2021 Proceedings, 7082-7088, 2021
12021
SOCIAL INNOVATION EDUCATION AND SOCIAL INNOVATION SKILL DEVELOPMENT
I Garefi, I Kalemaki, A Schorer, A Protopsaltis
ICERI2020 Proceedings, 6118-6128, 2020
12020
Serious Games in der Sozialen Arbeit
A Schorer, R Lehmann
Der pädagogische Blick: Zeitschrift für Wissenschaft und Praxis in …, 2015
12015
Social Innovation Education in European Higher Education
A Schorer, T Pouliopoulos, I Garefi, I Kalemaki, C Galvan, M Barajas, ...
International Social Innovation Research Conference 2022, 2022
2022
THE VOICE OF E-LEARNERS
C Formica, N Dimopoulou, N Kazantzidou, A Protopsaltis, A Schorer, ...
INTED2022 Proceedings, 3477-3483, 2022
2022
Implantación de un Sistema de Seguimiento de la Formación de los MOOC
P Díaz-García, R Belda, E D'Angelo, C Formica, N Dimopoulou, ...
VIII Congreso I+ D+ i Campus de Alcoi. Creando sinergias: Libro de resúmenes …, 2021
2021
Historical Foundation of Game-Based Learning. Review of the prevailing game and learning theories of the early 20th century
A Schorer
Ludica. Annali di storia e civiltà del gioco 27, 57 - 72, 2021
2021
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