A Kinect-based Augmented Reality System for Individuals with Autism Spectrum Disorders. X Casas, G Herrera, I Coma, M Fernández Grapp/ivapp, 440-446, 2012 | 98 | 2012 |
Augmented mirror: interactive augmented reality system based on kinect L Vera, J Gimeno, I Coma, M Fernández 13th International Conference on Human-Computer Interaction (INTERACT), 483-486, 2011 | 91 | 2011 |
Combining traditional and indirect augmented reality for indoor crowded environments. A case study on the Casa Batlló museum J Gimeno, C Portalés, I Coma, M Fernández, B Martínez Computers & graphics 69, 92-103, 2017 | 62 | 2017 |
Towards a simulation-based tuning of motion cueing algorithms S Casas, I Coma, C Portalés, M Fernández Simulation Modelling Practice and Theory 67, 137-154, 2016 | 33 | 2016 |
Motion-cuing algorithms: Characterization of users’ perception S Casas, I Coma, JV Riera, M Fernández Human factors 57 (1), 144-162, 2015 | 32 | 2015 |
A novel dynamic multi-model relevance feedback procedure for content-based image retrieval E de Ves, X Benavent, I Coma, G Ayala Neurocomputing 208, 99-107, 2016 | 25 | 2016 |
Towards an extensible simulator of real motion platforms S Casas, JM Alcaraz, R Olanda, I Coma, M Fernández Simulation Modelling Practice and Theory 45, 50-61, 2014 | 20 | 2014 |
High speed log-polar time to crash calculation for mobile vehicles F Pardo, JA Boluda, I Coma, F Mico Image Processing & Communications 8 (2), 23-32, 2002 | 13 | 2002 |
Optimization of 3-DOF parallel motion devices for low-cost vehicle simulators S Casas, I Coma, C Portales, M Fernandez Journal of Advanced Mechanical Design, Systems, and Manufacturing 11 (2 …, 2017 | 10 | 2017 |
Modelado de calidad para la visualización interactiva de carreteras I Pareja, I Coma, S Bayarri, S Rueda IX Congresso de Engenharia Informática, 1999 | 9 | 1999 |
Script-based definition of complex driving simulator scenarios PV Wolffelaar, S Bayarri, I Coma Proceedings of the Driving Simulator Conference DSC 99, 1999 | 9 | 1999 |
On the Characterization of a Speed-boat Motion for Real-time Motion Cueing. S Casas, I Coma, JV Riera, M Fernández GRAPP/IVAPP, 275-278, 2013 | 7 | 2013 |
Script-based definition of complex scenarios P Wolffelaar, S Bayarri, I Coma Proc. of the 4th Driving Simulation Conference, 7-8, 1999 | 7 | 1999 |
A multi-projector calibration method for virtual reality simulators with analytically defined screens C Portalés, S Casas, I Coma, M Fernández Journal of Imaging 3 (2), 19, 2017 | 6 | 2017 |
Espejo Aumentado: sistema interactivo de Realidad Aumentada basado en Kinect L Vera, J Gimeno, I Coma, M Fernández Interacción 2011, 347-356, 2011 | 6 | 2011 |
Construcción de escenarios de conducción para el sistema informática de evaluación interactiva de conductores por medio de simulación (EVICA): La realidad no es siempre un buen … M Sánchez, P Valero-Mora, I Coma Congreso Internacional Sobre el Uso de Simuladores. León, 1999 | 6 | 1999 |
A hierarchical object oriented architecture for the management of complex driving simulation scenarios M Fernández, I Coma, G Martín, S Bayarri DSC'99: Driving simulation conference (Paris, July 7-8 1999), 325-338, 1999 | 6 | 1999 |
Técnicas de captura de movimiento, infrarroja y basada en vídeo, aplicadas al prototipado virtual de una ortesis J Gimeno, A Pujana-Arrese, I Coma, M FER-NANDEZ, J Landaluze JOREVIR’08 2, 2008 | 5 | 2008 |
A reconfigurable immersive workbench and wall-system for designing and training in 3D environments J Gimeno, M Fernández, P Morillo, I Coma, M Pérez Virtual Reality: Second International Conference, ICVR 2007, Held as part of …, 2007 | 5 | 2007 |
Locally constrained synthetic LoDs generation for natural terrain meshes M Pérez, M Fernandez, P Morillo, I Coma Future Generation Computer Systems 20 (8), 1375-1387, 2004 | 5 | 2004 |