Ilias Bergström
Title
Cited by
Cited by
Year
Drumming in immersive virtual reality: the body shapes the way we play
K Kilteni, I Bergstrom, M Slater
IEEE transactions on visualization and computer graphics 19 (4), 597-605, 2013
1942013
First-Person Perspective Virtual Body Posture Influences Stress: A Virtual Reality Body Ownership Study
MS Ilias Bergström, Konstantina Kilteni
PLOS ONE, 2016
462016
Using music as a signal for biofeedback
I Bergstrom, S Seinfeld, J Arroyo-Palacios, M Slater, MV Sanchez-Vives
International Journal of Psychophysiology 93 (1), 140-149, 2014
332014
Influence of music on anxiety induced by fear of heights in virtual reality
S Seinfeld, I Bergstrom, A Pomes, J Arroyo-Palacios, F Vico, M Slater, ...
Frontiers in psychology 6, 1969, 2016
312016
The Plausibility of a String Quartet Performance in Virtual Reality
I Bergström, S Azevedo, P Papiotis, N Saldanha, M Slater
IEEE Transactions on Visualization and Computer Graphics, 1 - 1, 2017
232017
Code Bending: A new creative coding practice
I Bergstrom, RB Lotto
Leonardo 48 (1), 25-31, 2015
212015
The Practices of Programming
I Bergström, AF Blackwell
IEEE Symposium on Visual Languages and Human-Centric computing, 2016
152016
Sarka: sonification and somaesthetic appreciation design
I Bergström, M Jonsson
Proceedings of the 3rd International Symposium on Movement and Computing, 1-8, 2016
132016
Mutable Mapping: gradual re-routing of OSC control data as a form of artistic performance
I Bergstrom, A Steed, B Lotto
Proceedings of the International Conference on Advances in Computer …, 2009
102009
Soma: live performance where congruent musical, visual, and proprioceptive stimuli fuse to form a combined aesthetic narrative
I Bergstrom
UCL (University College London), 2011
92011
Harnessing the enactive knowledge of musicians to allow the real-time performance of correlated music and computer graphics
I Bergstrom, RB Lotto
Leonardo 42 (1), 92-93, 2009
62009
VR-HYPERSPACE—The innovative use of virtual reality to increase comfort by changing the perception of self and space
M D'Cruz, H Patel, L Lewis, S Cobb, M Bues, O Stefani, T Grobler, K Helin, ...
2014 IEEE Virtual Reality (VR), 167-168, 2014
52014
Mother: Making the Performance of Real-Time Computer Graphics Accessible to Non-programmers
I Bergstrom, B Lotto
re) Actor3: The Third International Conference on Digital Live Art …, 2008
52008
Soma: Live musical performance in which congruent visual, auditory and proprioceptive stimuli fuse to form a combined aesthetic narrative
I Bergstrom, RB Lotto
Leonardo 49 (5), 397-404, 2016
42016
OSC-Namespace and OSC-State: Schemata for Describing the Namespace and State of OSC-Enabled Systems
I Bergstrom, J Llobera
New Interfaces for Musical Expression (NIME), 2014
32014
A Cybernetic Approach to Self-motion Perception
F Soyka
Logos Verlag, 2013
12013
Development of a Visualised Sound Simulation Environment: An e-Approach to a Constructivist Way of Learning
J Zhang, B Lotto, I Bergstom, L Andreou, Y Miyadera, S Yokoyama
International Conference on Human-Computer Interaction, 266-275, 2009
12009
Understanding and Manipulating Eye Height to Change the User's Experience of Perceived Space in Virtual Reality
M Leyrer
Logos Verlag, 2014
2014
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Articles 1–18