Iliyan Georgiev
Iliyan Georgiev
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Cited by
Cited by
Light transport simulation with vertex connection and merging.
I Georgiev, J Krivánek, T Davidovic, P Slusallek
ACM Trans. Graph. 31 (6), 192:1-192:10, 2012
Unifying points, beams, and paths in volumetric light transport simulation
J Křivánek, I Georgiev, T Hachisuka, P Vévoda, M Šik, D Nowrouzezahrai, ...
ACM Transactions on Graphics (TOG) 33 (4), 1-13, 2014
RTfact: Generic Concepts for Flexible and High Performance Ray Tracing
I Georgiev, P Slusallek
Interactive Ray Tracing, 2008. RT 2008. IEEE Symposium on, 115-122, 2008
Object Partitioning Considered Harmful: Space Subdivision for BVHs
S Popov, I Georgiev, R Dimov, P Slusallek
Proceedings of the Conference on High Performance Graphics 2009, 15-22, 2009
Joint importance sampling of low-order volumetric scattering.
I Georgiev, J Krivanek, T Hachisuka, D Nowrouzezahrai, W Jarosz
ACM Trans. Graph. 32 (6), 164:1-164:14, 2013
Importance Caching for Complex Illumination
I Georgiev, J Křivánek, S Popov, P Slusallek
Computer Graphics Forum (EUROGRAPHICS 2012) 31 (2), 2012
Physically based shading in theory and practice
S Hill, S McAuley, L Belcour, W Earl, N Harrysson, S Hillaire, N Hoffman, ...
ACM SIGGRAPH 2020 Courses, 1-12, 2020
The path tracing revolution in the movie industry
A Keller, L Fascione, M Fajardo, I Georgiev, P Christensen, J Hanika, ...
ACM SIGGRAPH 2015 Courses, 1-7, 2015
Monte Carlo methods for volumetric light transport simulation
J Novák, I Georgiev, J Hanika, W Jarosz
Computer Graphics Forum 37 (2), 551-576, 2018
Simple and Robust Iterative Importance Sampling of Virtual Point Lights
I Georgiev, P Slusallek
Proceedings of Eurographics 3, 2010
Arnold: A brute-force production path tracer
I Georgiev, T Ize, M Farnsworth, R Montoya-Vozmediano, A King, ...
ACM Transactions on Graphics (TOG) 37 (3), 1-12, 2018
RTSG: Ray Tracing for X3D via a Flexible Rendering Framework
D Rubinstein, I Georgiev, B Schug, P Slusallek
Proceedings of the 14th International Conference on 3D Web Technology, 43-50, 2009
State of the art in photon density estimation
T Hachisuka, W Jarosz, G Bouchard, P Christensen, JR Frisvad, W Jakob, ...
Acm Siggraph 2012 Courses, 1-469, 2012
Blue-noise dithered sampling
I Georgiev, M Fajardo
ACM SIGGRAPH 2016 Talks, 1-1, 2016
Projective blue‐noise sampling
B Reinert, T Ritschel, HP Seidel, I Georgiev
Computer Graphics Forum 35 (1), 285-295, 2016
Unbiased light transport estimators for inhomogeneous participating media
L Szirmay‐Kalos, I Georgiev, M Magdics, B Molnár, D Légrády
Computer Graphics Forum 36 (2), 9-19, 2017
3D Rasterization: A Bridge between Rasterization and Ray Casting
T Davidovič, T Engelhardt, I Georgiev, P Slusallek, C Dachsbacher
Proceedings of the 2012 Graphics Interace Conference, 201-208, 2012
Bidirectional Light Transport with Vertex Merging
I Georgiev, J Křivánek, P Slusallek
SIGGRAPH Asia 2011 Sketches, 27, 2011
Real-time Ray Tracing of Complex Molecular Scenes
L Marsalek, AK Dehof, I Georgiev, HP Lenhof, P Slusallek, A Hildebrandt
Information Visualisation (IV), 2010 14th International Conference, 239-245, 2010
Progressive lightcuts for GPU
T Davidovič, I Georgiev, P Slusallek
ACM SIGGRAPH 2012 Talks, 1-1, 2012
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