Daniel Harabor
TitleCited byYear
Online graph pruning for pathfinding on grid maps
DD Harabor, A Grastien
Twenty-Fifth AAAI Conference on Artificial Intelligence, 2011
1742011
Hierarchical path planning for multi-size agents in heterogeneous environments
D Harabor, A Botea
2008 IEEE Symposium On Computational Intelligence and Games, 258-265, 2008
662008
Improving jump point search
DD Harabor, A Grastien
Twenty-Fourth International Conference on Automated Planning and Scheduling, 2014
382014
The JPS Pathfinding System.
DD Harabor, A Grastien
SOCS, 2012
352012
Breaking path symmetries on 4-connected grid maps
D Harabor, A Botea
Sixth Artificial Intelligence and Interactive Digital Entertainment Conference, 2010
322010
An optimal any-angle pathfinding algorithm
DD Harabor, A Grastien
Twenty-Third International Conference on Automated Planning and Scheduling, 2013
302013
Path planning with compressed all-pairs shortest paths data
A Botea, D Harabor
Twenty-Third International Conference on Automated Planning and Scheduling, 2013
232013
The grid-based path planning competition: 2014 entries and results
NR Sturtevant, J Traish, J Tulip, T Uras, S Koenig, B Strasser, A Botea, ...
Eighth Annual Symposium on Combinatorial Search, 2015
212015
Optimal any-angle pathfinding in practice
DD Harabor, A Grastien, D Öz, V Aksakalli
Journal of Artificial Intelligence Research 56, 89-118, 2016
192016
Transit routing on video game maps
L Antsfeld, DD Harabor, P Kilby, T Walsh
Eighth Artificial Intelligence and Interactive Digital Entertainment Conference, 2012
182012
Path Symmetries in Undirected Uniform-Cost Grids
D Harabor, A Botea, P Kilby
Proceedings of Symposium on Abstraction Reformulation and Approximation (SARA), 2011
16*2011
Moving target search with compressed path databases
A Botea, JA Baier, D Harabor, C Hernández
Twenty-Third International Conference on Automated Planning and Scheduling, 2013
152013
Fast first-move queries through run-length encoding
B Strasser, D Harabor, A Botea
Seventh Annual Symposium on Combinatorial Search, 2014
122014
Compressing optimal paths with run length encoding
B Strasser, A Botea, D Harabor
Journal of Artificial Intelligence Research 54, 593-629, 2015
112015
Fast Pathfinding via Symmetry Breaking
D Harabor
2013-11-20]. http://aigamedev, com/open/tutorial/symmetry-in-path finding, 2012
92012
Fast Algorithm for Catching a Prey Quickly in Known and Partially Known Game Maps
JA Baier, A Botea, D Harabor, C Hernández
IEEE Transactions on Computational Intelligence and AI in Games 7 (2), 193-199, 2015
82015
Compromise-free Pathfinding on a Navigation Mesh.
M Cui, DD Harabor, A Grastien, C Data61
IJCAI, 496-502, 2017
72017
Symmetry Breaking Constraints for Grid-based Multi-Agent Path Finding
J Li, D Harabor, PJ Stuckey, H Ma, S Koenig
Proceedings of the National Conference on Artificial Intelligence, Honolulu …, 2019
62019
An integrated modelling, debugging, and visualisation environment for G12
A Bauer, V Botea, M Brown, M Gray, D Harabor, J Slaney
International Conference on Principles and Practice of Constraint …, 2010
62010
Searching with consistent prioritization for multi-agent path finding
H Ma, D Harabor, PJ Stuckey, J Li, S Koenig
Proceedings of the AAAI Conference on Artificial Intelligence 33, 7643-7650, 2019
52019
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Articles 1–20