Sebastiaan Meijer
Sebastiaan Meijer
Professor, KTH Royal Institute of Technology, Delft University of Technology
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TítuloCitado porAño
The organisation of transactions: Studying supply networks using gaming simulation
S Meijer
Wageningen Academic Pub, 2009
962009
Trust and Tracing game: learning about transactions and embeddedness in a trade network
S Meijer, GJ Hofstede, G Beers, SWF Omta
Production Planning & Control 17 (6), 569-583, 2006
592006
Agent-based simulation of the trust and tracing game for supply chains and networks
D Tykhonov, C Jonker, S Meijer, T Verwaart
Journal of Artificial Societies and Social Simulation 11 (3), 1, 2008
532008
Modelling trade and trust across cultures
GJ Hofstede, CM Jonker, S Meijer, T Verwaart
International Conference on Trust Management, 120-134, 2006
432006
Gaming Rail Cargo Management Exploring and Validating Alternative Modes of Organization
SA Meijer, IS Mayer, J Van Luipen, N Weitenberg
Simulation & Gaming 43 (1), 85-101, 2012
402012
The Power of Sponges Comparing High-Tech and Low-Tech Gaming for Innovation
S Meijer
Simulation & Gaming 46 (5), 512-535, 2015
342015
Gaming simulations for railways: Lessons learned from modeling six games for the Dutch infrastructure management
S Meijer
Infrastructure Design, Signalling and Security in Railway, ISBN: 978-953-51 …, 2012
302012
The Trust and Tracing game
S Meijer, GJ Hofstede
Proceedings of 7th Int. workshop on experiential learning. IFIP WG 5, 2003
262003
A chain game for distributed trading and negotiation
GJ Hofstede, M Kramer, S Meijer, J Wijdemans
Production Planning & Control 14 (2), 111-121, 2003
262003
The organization of transactions: research with the Trust and Tracing game
S Meijer, GJ Hofstede, SWF Omta, G Beers
Journal on Chain and Network Science 8 (1), 1-20, 2008
222008
Validation of an agent based model using a participatory simulation gaming approach: the case of city logistics
N Anand, D Meijer, JHR van Duin, L Tavasszy, S Meijer
Transportation Research Part C: Emerging Technologies 71, 489-499, 2016
212016
Introducing gaming simulation in the Dutch railways
S Meijer
Procedia-Social and Behavioral Sciences 48, 41-51, 2012
192012
Gaming and Simulation for Railway Innovation A Case Study of the Dutch Railway System
J van den Hoogen, S Meijer
Simulation & Gaming 46 (5), 489-511, 2015
182015
Using gaming simulation experiments to test railway innovations: implications for validity
J Lo, J Van den Hoogen, S Meijer
Proceedings of the 2013 Winter Simulation Conference: Simulation: Making …, 2013
182013
The future of gaming for design of complex systems
S Meijer, Y Reich, E Subrahmanian, RD Duke, W Kriz
Back to the Future of Gaming, 154-167, 2014
172014
Explicit or implicit situation awareness? Measuring the situation awareness of train traffic controllers
JC Lo, E Sehic, KA Brookhuis, SA Meijer
Transportation Research Part F: Traffic Psychology and Behaviour 43, 325-338, 2016
162016
Bargaining power and revenue distribution in the Costa Rican mango supply chain: a gaming simulation approach with local producers
G Zúñiga-Arias, S Meijer, R Ruben, G Jan Hofstede
Journal on Chain and Network Science 7 (2), 143-160, 2007
162007
Collecting empirical data with games
GJ Hofstede, S Meijer
Organisation and learning through gaming and simulation: Proceedings of …, 2007
162007
Simulation games for improving the human orientation of production management
S Meijer, GJ Hofstede
IFIP WG 5.7 Working conference on human aspects in production management …, 2003
142003
Gaming Methods in Engineering Systems Research
PT Grogan, SA Meijer
Systems Engineering 20 (6), 542-552, 2017
132017
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Artículos 1–20