Thomas Hubert
Thomas Hubert
Google Deepmind
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Mastering the game of go without human knowledge
D Silver, J Schrittwieser, K Simonyan, I Antonoglou, A Huang, A Guez, ...
nature 550 (7676), 354-359, 2017
44342017
A general reinforcement learning algorithm that masters chess, shogi, and Go through self-play
D Silver, T Hubert, J Schrittwieser, I Antonoglou, M Lai, A Guez, M Lanctot, ...
Science 362 (6419), 1140-1144, 2018
9772018
Mastering chess and shogi by self-play with a general reinforcement learning algorithm
D Silver, T Hubert, J Schrittwieser, I Antonoglou, M Lai, A Guez, M Lanctot, ...
arXiv preprint arXiv:1712.01815, 2017
8132017
Mastering atari, go, chess and shogi by planning with a learned model
J Schrittwieser, I Antonoglou, T Hubert, K Simonyan, L Sifre, S Schmitt, ...
arXiv preprint arXiv:1911.08265, 2019
1342019
Monte-Carlo tree search as regularized policy optimization
JB Grill, F Altché, Y Tang, T Hubert, M Valko, I Antonoglou, R Munos
arXiv preprint arXiv:2007.12509, 2020
22020
Lai
D Silver, J Schrittwieser, K Simonyan, I Antonoglou, A Huang, A Guez, ...
M., Bolton, A., Chen, Y., Lillicrap, T., Hui, F., Sifre, L., van den, 0
1
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