Games, gameplay, and BCI: the state of the art D Marshall, D Coyle, S Wilson, M Callaghan IEEE Transactions on Computational Intelligence and AI in Games 5 (2), 82-99, 2013 | 259 | 2013 |
Using game-based learning in virtual worlds to teach electronic and electrical engineering MJ Callaghan, K McCusker, JL Losada, J Harkin, S Wilson IEEE Transactions on Industrial Informatics 9 (1), 575-584, 2012 | 133 | 2012 |
Mapping learning and game mechanics for serious games analysis in engineering education M Callaghan, M Savin-Baden, N McShane, AG Eguiluz IEEE Transactions on Emerging Topics in Computing 5 (1), 77-83, 2015 | 92 | 2015 |
Client–server architecture for collaborative remote experimentation MJ Callaghan, J Harkin, E McColgan, TM McGinnity, LP Maguire Journal of Network and Computer Applications 30 (4), 1295-1308, 2007 | 85 | 2007 |
Conversation space: Visualising multi-threaded conversation D Popolov, M Callaghan, P Luker Proceedings of the working conference on Advanced visual interfaces, 246-249, 2000 | 55 | 2000 |
Teaching engineering education using virtual worlds and virtual learning environments MJ Callaghan, K McCusker, JL Losada, JG Harkin, S Wilson 2009 International Conference on Advances in Computing, Control, and …, 2009 | 52 | 2009 |
Paradigms in Remote Experimentation. MJ Callaghan, J Harkin, TM McGinnity, LP Maguire International Journal of Online Engineering 3 (4), 2007 | 51 | 2007 |
Integrating virtual worlds & virtual learning environments for online education MJ Callaghan, K McCusker, JL Losada, JG Harkin, S Wilson 2009 International IEEE Consumer Electronics Society's Games Innovations …, 2009 | 47 | 2009 |
Intelligent user support in autonomous remote experimentation environments MJ Callaghan, J Harkin, TM McGinnity, LP Maguire IEEE Transactions on Industrial Electronics 55 (6), 2355-2367, 2008 | 45 | 2008 |
Engineering education island: Teaching engineering in virtual worlds MJ Callaghan, K McCusker, J Lopez Losada, JG Harkin, S Wilson Innovation in teaching and learning in Information and computer sciences 8 …, 2009 | 44 | 2009 |
Client-server architecture for remote experimentation for embedded systems. MJ Callaghan, J Harkin, TM McGinnity, LP Maguire International Journal of Online Engineering 2 (4), 2006 | 39 | 2006 |
Extending the activity theory based model for serious games design in engineering to integrate analytics M Callaghan, N McShane, A Eguíluz, M Savin-Baden International Association of Online Engineering 8 (1), 109-126, 2018 | 38 | 2018 |
An Internet-based methodology for remotely accessed embedded systems MJ Callaghan, J Harkin, TM McGinnity, LP Maguire IEEE International Conference on Systems, Man and Cybernetics 6, 6 pp. vol. 6, 2002 | 36 | 2002 |
Case study on the Bluetooth vulnerabilities in mobile devices MJ Callaghan, J Harkin, TM McGinnity IJCSNS International Journal of Computer Science and Network Security 6 (4 …, 2006 | 35 | 2006 |
Practical application of the Learning Mechanics-Game Mechanics (LM-GM) framework for Serious Games analysis in engineering education MJ Callaghan, N McShane, AG Eguiluz, T Teilles, P Raspail 2016 13th International Conference on Remote Engineering and Virtual …, 2016 | 33 | 2016 |
Using game analytics to measure student engagement/retention for engineering education MJ Callaghan, N McShane, AG Eguiluz 2014 11th International Conference on Remote Engineering and Virtual …, 2014 | 33 | 2014 |
Neurogaming with motion-onset visual evoked potentials (mVEPs): adults versus teenagers R Beveridge, S Wilson, M Callaghan, D Coyle IEEE Transactions on Neural Systems and Rehabilitation Engineering 27 (4 …, 2019 | 31 | 2019 |
Opportunities and challenges in virtual reality for remote and virtual laboratories MJ Callaghan, AG Eguíluz, G McLaughlin, N McShane Proceedings of 2015 12th International Conference on Remote Engineering and …, 2015 | 29 | 2015 |
A collaborative environment for remote experimentation MJ Callaghan, J Harkin, C Peters, TM McGinnity, LP Maguire Proceedings 2003 IEEE International Conference on Microelectronic Systems …, 2003 | 25 | 2003 |
Tying models of learning to design of collaborative learning software tools D Popolov, M Callaghan, P Luker Journal of Computer Assisted Learning 18 (1), 46-47, 2002 | 20 | 2002 |