Evaluation of the novelty effect in immersive Virtual Reality learning experiences I Miguel-Alonso, D Checa, H Guillen-Sanz, A Bustillo Virtual Reality 28 (1), 27, 2024 | 39 | 2024 |
A systematic review of virtual 3D reconstructions of Cultural Heritage in immersive Virtual Reality B Rodriguez-Garcia, H Guillen-Sanz, D Checa, A Bustillo Multimedia Tools and Applications, 1-51, 2024 | 13 | 2024 |
A systematic review of wearable biosensor usage in immersive virtual reality experiences H Guillen-Sanz, D Checa, I Miguel-Alonso, A Bustillo Virtual Reality 28 (2), 74, 2024 | 9 | 2024 |
A virtual reality serious game for children with dyslexia: DixGame H Guillen-Sanz, B Rodríguez-Garcia, K Martinez, MCS Manzanares International Conference on Extended Reality, 34-43, 2022 | 5 | 2022 |
Comparing the impact of low-cost 360 cultural heritage videos displayed in 2D screens versus virtual reality headsets B Rodriguez-Garcia, M Alaguero, H Guillen-Sanz, I Miguel-Alonso International Conference on Extended Reality, 391-404, 2022 | 4 | 2022 |
A Framework for Developing Multi-user Immersive Virtual Reality Learning Environments D Checa, B Rodriguez-Garcia, H Guillen-Sanz, I Miguel-Alonso International Conference on Extended Reality, 89-103, 2023 | 2 | 2023 |
Looking through your eyes: using immersive virtual reality to promote well-being among cancer survivors and their partners M SANSONI, G BRIZZI, A VILA, H GUILLEN-SANZ, F STROCCHIA, ... ANNUAL REVIEW OF CYBERTHERAPY AND TELEMEDICINE 2023, 185, 2023 | 2 | 2023 |
Design and development of a gamified tutorial for iVR serious games I Miguel Alonso, H Guillén Sanz, B Rodríguez García, A Bustillo Iglesias European Conference on Games Based Learning 17 (1), 411-417, 2023 | 2 | 2023 |
The Aged mind observed with a digital filter: detecting mild cognitive impairment through virtual reality and machine learning S De Gaspari, H Guillen-Sanz, D Di Lernia, G Riva Cyberpsychology, Behavior, and Social Networking 26 (10), 798-801, 2023 | 1 | 2023 |
Extended Reality: First International Conference, XR Salento 2022, Lecce, Italy, July 6–8, 2022, Proceedings, Part II LT De Paolis, P Arpaia, M Sacco Springer Nature, 2022 | 1 | 2022 |
Collaborative Virtual Reality Environment for Training Load Movement with Overhead Bridge Cranes D Checa, I Miguel-Alonso, H Guillen-Sanz, A Bustillo International Conference on Extended Reality, 121-129, 2022 | 1 | 2022 |
Design and Development of an Immersive Virtual Reality Serious Game With Biofeedback for Physiological Regulation: Alice, Beyond Reality H Guillen-Sanz, GL Pérez, IQ Bayona Proceedings of the 18th European Conference on Games Based Learning, 2024 | | 2024 |
Design and Development of an Immersive Virtual Reality Application to Reduce Anxiety in Young Adults H Guillen-Sanz, I Miguel-Alonso, IQ Varona, B Rodriguez-Garcia IFIP Conference on Human-Computer Interaction, 444-448, 2023 | | 2023 |
Desarrollo de videojuegos en realidad virtual para la identificación de estados emocionales H Guillén Sanz | | 2021 |