A Virtual Reality Serious Game for Children with Dyslexia: DixGame H Guillen-Sanz, B Rodríguez-Garcia, K Martinez, MCS Manzanares International Conference on Extended Reality, 34-43, 2022 | 3 | 2022 |
Comparing the Impact of Low-Cost 360° Cultural Heritage Videos Displayed in 2D Screens Versus Virtual Reality Headsets B Rodriguez-Garcia, M Alaguero, H Guillen-Sanz, I Miguel-Alonso International Conference on Extended Reality, 391-404, 2022 | 1 | 2022 |
The Aged Mind Observed with a Digital Filter: Detecting Mild Cognitive Impairment through Virtual Reality and Machine Learning S De Gaspari, H Guillen-Sanz, D Di Lernia, G Riva Cyberpsychology, Behavior, and Social Networking 26 (10), 798-801, 2023 | | 2023 |
Design and development of a gamified tutorial for iVR serious games I Miguel-Alonso, H Guillen-Sanz, B Rodriguez-Garcia, A Bustillo European Conference on Games Based Learning 17 (1), 411-417, 2023 | | 2023 |
A Framework for Developing Multi-user Immersive Virtual Reality Learning Environments D Checa, B Rodriguez-Garcia, H Guillen-Sanz, I Miguel-Alonso International Conference on Extended Reality, 89-103, 2023 | | 2023 |
Design and Development of an Immersive Virtual Reality Application to Reduce Anxiety in Young Adults H Guillen-Sanz, I Miguel-Alonso, IQ Varona, B Rodriguez-Garcia IFIP Conference on Human-Computer Interaction, 444-448, 2023 | | 2023 |
Extended Reality: First International Conference, XR Salento 2022, Lecce, Italy, July 6–8, 2022, Proceedings, Part I LT De Paolis, P Arpaia, M Sacco Springer Nature, 2022 | | 2022 |
Collaborative Virtual Reality Environment for Training Load Movement with Overhead Bridge Cranes D Checa, I Miguel-Alonso, H Guillen-Sanz, A Bustillo International Conference on Extended Reality, 121-129, 2022 | | 2022 |
Desarrollo de videojuegos en realidad virtual para la identificación de estados emocionales H Guillén Sanz | | 2021 |