Professor Paul Hollins
Professor Paul Hollins
University of Bolton ; ORCID 0000-0003-1739-9882
Verified email at
Cited by
Cited by
Toward an" events" Theory of Accounting
O Johnson
The accounting review 45 (4), 641-653, 1970
Collaborative virtual gaming worlds in higher education
N Whitton, P Hollins
ALT-J 16 (3), 221-229, 2008
The educational affordances of multi user virtual environments (MUVE)
P Hollins, S Robbins
Learning in Virtual Environments International Conference, 172, 2008
Towards a reference model for the personal learning environment
M Johnson, P Hollins, S Wilson, O Liber
Proceedings of the 23rd annual ascilite conference of the Australasianá…, 2006
Evaluation of serious games: A holistic approach
C Steiner, P Hollins, E Kluijfhout, M Dascalu, D Albert, W Westera, ...
ICERI2015: 8th annual International Conference of Education, Research andá…, 2015
Amplifying applied game development and uptake
P Hollins, W Westera, BM Iglesias
European Conference on Games Based Learning, 234, 2015
Towards sustainability: examples from the UK coast
D Johnson
Harris R, Williams P, Griffin T. Sustainable Tourism: A Global Perspectiveá…, 2012
What serious game studios want from ICT research: identifying developers’ needs
GL Saveski, W Westera, L Yuan, P Hollins, BF Manjˇn, PM Ger, ...
International Conference on Games and Learning Alliance, 32-41, 2015
On the Status of Learning Technology Specifications and Standards
T Hoel, PA Hollins, JM Pawlowski
International Journal of IT Standards and Standardization Research 8 (2), i-vi, 2010
13. The Educational Affordances ofMulti User Virtual Environments
P Hollins, S Robbins
Living virtually: Researching new worlds 47, 257, 2009
Learning Technology Standards Adoption How to Improve Process and Product Legitimacy
T Hoel, P Hollins
2008 Eighth IEEE International Conference on Advanced Learning Technologiesá…, 2008
The RAGE software asset model and metadata model
A Georgiev, A Grigorov, B Bontchev, P Boytchev, K Stefanov, K Bahreini, ...
Joint International Conference on Serious Games, 191-203, 2016
A standards framework for digital library programmes
B Kelly, R Russell, P Johnston, A Dunning, P Hollins, L Phipps
Archives & Museum Informatics, 2, 2005
From the games industry: ten lessons for game-based learning
P Hollins, N Whitton
International Journal of Virtual and Personal Learning Environments (IJVPLEá…, 2011
Virtual worlds, standards and interoperability
D Livingstone, P Hollins
International Journal of IT Standards and Standardization Research (IJITSRá…, 2010
A contextual framework for standards
B Kelly, P Hollins, A Dunning, L Phipps, S Rahtz
Proceedings of the WWW'06 Workshop on E-Government: Barriers andá…, 2006
Structuring the discourse about how to develop digital textbooks
T Hoel, PA Hollins
13th IEEE International Conference on Advanced Learning Technologiesá…, 2013
Relationship Management in UK Higher and Further Education–An Overview
S Perry, L Corley, P Hollins
[Online], 2011
The emergence of pragmatic community practice and specifications-Results from the European LIFE project
T Hoel, P Hollins
Seventh IEEE International Conference on Advanced Learning Technologiesá…, 2007
The video game industry in Portugal
PA Santos, P Romeiro, F Nunes, P Hollins, R Riestra
Videojogos 2016, 1-10, 2016
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