Toward an" events" Theory of Accounting O Johnson The accounting review 45 (4), 641-653, 1970 | 94* | 1970 |
Collaborative virtual gaming worlds in higher education N Whitton, P Hollins ALT-J 16 (3), 221-229, 2008 | 69 | 2008 |
The educational affordances of multi user virtual environments (MUVE) P Hollins, S Robbins Learning in Virtual Environments International Conference, 172, 2008 | 32 | 2008 |
Towards a reference model for the personal learning environment M Johnson, P Hollins, S Wilson, O Liber Proceedings of the 23rd annual ascilite conference of the Australasian …, 2006 | 31 | 2006 |
Evaluation of serious games: A holistic approach C Steiner, P Hollins, E Kluijfhout, M Dascalu, D Albert, W Westera, ... ICERI2015: 8th annual International Conference of Education, Research and …, 2015 | 16 | 2015 |
Amplifying applied game development and uptake P Hollins, W Westera, BM Iglesias European Conference on Games Based Learning, 234, 2015 | 16 | 2015 |
Towards sustainability: examples from the UK coast D Johnson Harris R, Williams P, Griffin T. Sustainable Tourism: A Global Perspective …, 2012 | 14 | 2012 |
What serious game studios want from ICT research: identifying developers’ needs GL Saveski, W Westera, L Yuan, P Hollins, BF Manjón, PM Ger, ... International Conference on Games and Learning Alliance, 32-41, 2015 | 12 | 2015 |
On the Status of Learning Technology Specifications and Standards T Hoel, PA Hollins, JM Pawlowski International Journal of IT Standards and Standardization Research 8 (2), i-vi, 2010 | 12 | 2010 |
13. The Educational Affordances ofMulti User Virtual Environments P Hollins, S Robbins Living virtually: Researching new worlds 47, 257, 2009 | 12 | 2009 |
Learning Technology Standards Adoption How to Improve Process and Product Legitimacy T Hoel, P Hollins 2008 Eighth IEEE International Conference on Advanced Learning Technologies …, 2008 | 11 | 2008 |
The RAGE software asset model and metadata model A Georgiev, A Grigorov, B Bontchev, P Boytchev, K Stefanov, K Bahreini, ... Joint International Conference on Serious Games, 191-203, 2016 | 7 | 2016 |
A standards framework for digital library programmes B Kelly, R Russell, P Johnston, A Dunning, P Hollins, L Phipps Archives & Museum Informatics, 2, 2005 | 7 | 2005 |
From the games industry: ten lessons for game-based learning P Hollins, N Whitton International Journal of Virtual and Personal Learning Environments (IJVPLE …, 2011 | 5 | 2011 |
Virtual worlds, standards and interoperability D Livingstone, P Hollins International Journal of IT Standards and Standardization Research (IJITSR …, 2010 | 5 | 2010 |
A contextual framework for standards B Kelly, P Hollins, A Dunning, L Phipps, S Rahtz Proceedings of the WWW'06 Workshop on E-Government: Barriers and …, 2006 | 5 | 2006 |
Structuring the discourse about how to develop digital textbooks T Hoel, PA Hollins 13th IEEE International Conference on Advanced Learning Technologies …, 2013 | 4 | 2013 |
Relationship Management in UK Higher and Further Education–An Overview S Perry, L Corley, P Hollins [Online], 2011 | 4 | 2011 |
The emergence of pragmatic community practice and specifications-Results from the European LIFE project T Hoel, P Hollins Seventh IEEE International Conference on Advanced Learning Technologies …, 2007 | 4 | 2007 |
The video game industry in Portugal PA Santos, P Romeiro, F Nunes, P Hollins, R Riestra Videojogos 2016, 1-10, 2016 | 3 | 2016 |