Carlos Marín-Lora
Carlos Marín-Lora
PhD Student, Universitat Jaume I
Verified email at uji.es - Homepage
Title
Cited by
Cited by
Year
A Game Engine To Make Games As Multi-agent Systems
C Marín-Lora, M Chover, JM Sotoca, LA García-Fernández
Advances in Engineering Software, 2020
22020
A game engine designed to simplify 2D video game development
M Chover, C Marín-Lora, C Rebollo, I Remolar
Multimedia Tools and Applications 79, 12307–12328, 2020
12020
A Game Logic Specification Proposal for 2D Video Games
C Marín-Lora, M Chover, JM Sotoca
World Conference on Information Systems and Technologies, 494-504, 2020
2020
A First Step to Specify Arcade Games as Multi-agent Systems
C Marín-Lora, A Cercós, M Chover, JM Sotoca
World Conference on Information Systems and Technologies, 369-379, 2020
2020
Design and Development of a 2D Game Engine
C Marín Lora
Universitat Jaume I, 2019
2019
Prototyping a game engine architecture as a multi-agent system
C Marín-Lora, M Chover, JM Sotoca
27th International Conference in Central Europe on Computer Graphics …, 2019
2019
A Behaviour Specification System for Video Games Development
C Marín-Lora, M Chover, JM Sotoca
CEIG – Spanish Computer Graphics Conference (2019), 2019
2019
Gamesonomy Vs Scratch: Two Different Ways To Introduce Programming
C Rebollo, C Marín-Lora, I Remolar, M Chover
15th International Conference On Cognition And Exploratory Learning In The …, 2018
2018
CLISKA - An Application for Physics Education in Secondary School
C Marín-Lora, I García-Fernández
Congreso Español de Informática Gráfica, CEIG'14, 2014
2014
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Articles 1–9