Thomas Geijtenbeek
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Flexible muscle-based locomotion for bipedal creatures
T Geijtenbeek, M Van De Panne, AF Van Der Stappen
ACM Transactions on Graphics (TOG) 32 (6), 1-11, 2013
A real-time system for biomechanical analysis of human movement and muscle function
AJ Van den Bogert, T Geijtenbeek, O Even-Zohar, F Steenbrink, ...
Medical & biological engineering & computing 51 (10), 1069-1077, 2013
Interactive character animation using simulated physics
T Geijtenbeek, N Pronost, A Egges, MH Overmars
Eurographics, 2011
Interactive character animation using simulated physics: A state‐of‐the‐art review
T Geijtenbeek, N Pronost
Computer Graphics Forum 31 (8), 2492-2515, 2012
D-flow: immersive virtual reality and real-time feedback for rehabilitation
T Geijtenbeek, F Steenbrink, B Otten, O Even-Zohar
Proceedings of the 10th International Conference on Virtual Reality …, 2011
Simple Data-Driven Control for Simulated Bipeds
T Geijtenbeek, N Pronost, AF van der Stappen
Eurographics/ACM SIGGRAPH Symposium on Computer Animation, 211-219, 2012
Predicting gait adaptations due to ankle plantarflexor muscle weakness and contracture using physics-based musculoskeletal simulations
CF Ong, T Geijtenbeek, JL Hicks, SL Delp
PLoS computational biology 15 (10), e1006993, 2019
Manipulation of visual biofeedback during gait with a time delayed adaptive Virtual Mirror Box
GJ Barton, AR De Asha, ECP van Loon, T Geijtenbeek, MA Robinson
Journal of neuroengineering and rehabilitation 11 (1), 101, 2014
Evaluating the physical realism of character animations using musculoskeletal models
T Geijtenbeek, AJ Van Den Bogert, BJH Van Basten, A Egges
International Conference on Motion in Games, 11-22, 2010
SCONE: Open source software for predictive simulation of biological motion
T Geijtenbeek
Journal of Open Source Software 4 (38), 1421, 2019
Predictive simulations of human walking produce realistic cost of transport at a range of speeds
CF Ong, T Geijtenbeek, JL Hicks, SL Delp, CF Ong, T Geijtenbeek, ...
Proceedings of the 16th International Symposium on Computer Simulation in …, 2017
Development of a Virtual Mirror Box for spatial and temporal manipulation of visual feedback on body movement during gait: A technical evaluation
GJ Barton, AR De Asha, T Geijtenbeek, MA Robinson
Gait & Posture, S76, 2012
Assisting gait with free moments or joint moments on the swing leg
S Jabeen, A Berry, T Geijtenbeek, J Harlaar, H Vallery
2019 IEEE 16th International Conference on Rehabilitation Robotics (ICORR …, 2019
Injury assessment for physics-based characters
T Geijtenbeek, D Vasilescu, A Egges
International Conference on Motion in Games, 74-85, 2011
Animating Virtual Characters using Physics-Based Simulation
T Geijtenbeek
Utrecht University, 2013
Real-time estimation of muscle forces from inverse dynamics
A van den Bogert, T Geijtenbeek, O Even-Zohar
Annual Meeting of the American Society of Biomechanics (NACOB), 2008
Evaluation of a system for real-time analysis of muscle function: Shoulder and elbow muscles
AJ van den Bogert, T Geijtenbeek, O Even-Zohar
2009 Virtual Rehabilitation International Conference, 222-222, 2009
Spinal Reflexes with Constant Feedback Gains can Produce Stable Bipedal Walking and Running
T Geijtenbeek
Optimizing Muscle Routing and Control for Diverse Morphologies
T Geijtenbeek, M van de Panne, AF van der Stappen, FCT van der Helm
XVII International Symposium on Computer Simulation in Biomechanics July 28th–30th 2019, Alberta, Canada THE USE OF PREDICTIVE SIMULATIONS TO EVALUATE THE EFFECTS OF …
K Veerkamp, T Geijtenbeek, J Harlaar, MM van der Krogt
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