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Mark Terrano
Mark Terrano
Design Director & Founder - Mountaintop Studios Inc
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Using the RITE method to improve products: A definition and a case study
MC Medlock, D Wixon, M Terrano, R Romero, B Fulton
Usability Professionals Association 51 (1), 2002
3042002
1500 archers on a 28.8: Network programming in Age of Empires and beyond
P Bettner, M Terrano
GDC 2 (2001), 30, 2001
1542001
1500 archers on a 28.8: Network programming in Age of Empires and beyond
M Terrano, P Bettner
Proceedings of the 15th Games Developers Conference, 2001
232001
Gdc 2001: 1500 archers on a 28.8: Network programming in age of empires and beyond
P Bettner, M Terrano
Retrieved April 26, 2002, 2001
82001
Lessons from Life: Designing more immersive games
M Terrano
Australian Game Developers Conference, Melbourne, 20-23, 2003
62003
1500 Archers on a 28.8: network programming in age of empires and beyond, Gamasutra, March 2001
P Bettner, M Terrano
5
1500 Archers on a 28.8: Network Programming in Age of Empires and Beyond, Gamasutra
P Bettner, M Terrano
42001
GDC 2001: 1500 Archers on a 28.8: Network Programming in Age of Empires and Beyond, March 2001
P Bettner, M Terrano
4
1500 Archers on a 29.8: Networking programming in Age of Empires and Beyond
P Bettner, M Terrano
The 2001 Game Developer Conference Proceedings, 2001
32001
1500 Archers on a 28.8 Programming in Ages of Empires and Beyond
P Bettner, M Terrano
Technical report, Ensemble Studios, 2001
32001
68 Rapid Iterative Testing 8
MC Medlock, D Wixon, M Terrano, RL Romero, B Fulton
Universal Methods of Design: 100 Ways to Research Complex Problems, Develop …, 2012
2012
Using the RITE (Rapid Iterative Testing and Evaluation) method to improve products; a definition and a case study
MC Medlock, D Wixon, M Terrano, RL Romero, B Fulton
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Artículos 1–12