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Cláudia Ortet
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Promoting student engagement in the design of digital games: The creation of games using a Toolkit to Game Design
P Beça, M Aresta, C Ortet, R Santos, AI Veloso, S Ribeiro
2020 IEEE 20th international conference on Advanced Learning Technologies …, 2020
262020
Cycling through 360 virtual reality tourism for senior citizens: Empirical analysis of an assistive technology
CP Ortet, AI Veloso, L Vale Costa
Sensors 22 (16), 6169, 2022
162022
Developing a toolkit to game design: the Gamers4Nature project: from concept to artefact
P Beça, M Aresta, AI Veloso, R Santos, E Ferreira, S Jervis, G Gomes, ...
Proceedings of the 15th International Conference on the Foundations of …, 2020
112020
Jizo: a gamified digital app for senior cyclo-tourism in the mione community
CP Ortet, LV Costa, AI Veloso
International Conference on Videogame Sciences and Arts, 195-207, 2019
72019
Design and initial evaluation of an online portal-repository: The case of Gamers4Nature project
P Beça, S Ribeiro, R Santos, M Aresta, AI Veloso, C Ortet
International Conference on Design and Digital Communication, 137-147, 2020
62020
Supporting the construction of game narratives using a toolkit to game design
P Beça, C Ortet, M Aresta, R Santos, A Veloso, S Ribeiro
International Conference on Videogame Sciences and Arts, 72-83, 2020
42020
A Gamified app to promote senior cyclo-tourism: a pilot study
C Ortet, AI Veloso, LV Costa
21st Annual European GAMEON® Conference (GAME‐ON®’2020) on Simulation and AI …, 2020
32020
“Listen to Your Immune System When It’s Calling for You”: Monitoring Autoimmune Diseases Using the iShU App
C Ortet, L Vale Costa
Sensors 22 (10), 3834, 2022
22022
Fostering senior community-based cyclotourism using transmedia: a proposal
C Ortet, AI Veloso, LV Costa
International Conference on Human-Computer Interaction, 124-134, 2021
22021
Gamification design patterns and touchscreen interactions in mobile apps for senior citizens: An overview
C Ortet, L Costa, AI Veloso
22nd annual European GAMEON® Conference (GAME‐ON®’2021) on Simulation and AI …, 2021
22021
Assessing Older Adults’ Perspectives on Digital Game-Related Strategies to Foster Active and Healthy Ageing
F Regalado, CP Ortet, LV Costa, C Santos, AI Veloso
Media and Communication 11 (3), 88-100, 2023
12023
Virtual Reality Hippotherapy Simulator: A Model Proposal for Senior Citizens
CP Ortet, M Vairinhos, AI Veloso, LV Costa
International Conference on Human-Computer Interaction, 592-609, 2023
12023
Staying Connected with Aged Populations in Times of COVID-19: An Interview Study of the Role of Portuguese Institutions and Municipalities
CP Ortet, F Regalado, S Ferreira, LV Costa, AI Veloso
Interaction Design and Architecture (s), 34-53, 2022
12022
Senior Citizens as Storytellers: Contribution to Gamified Contexts
C Ortet, AI Veloso, L Vale Costa
International Conference on Human-Computer Interaction, 69-79, 2022
12022
The Use of Immersive Technologies While Ageing in the Digitally Mediated Society
CP Ortet, LV Costa, AI Veloso
International Conference on Human-Computer Interaction, 610-626, 2023
2023
“miPlay” as a Transmedia Strategy: Co-designing a Movie-Based Digital Game for Older Adults
F Regalado, CP Ortet, AI Veloso
International Conference on Human-Computer Interaction, 480-495, 2023
2023
Designing for viral infection awareness through PLAYMUTATION
L Vale Costa, F Proença, A Passos, N Zagolo, T Nogueira, M Duarte, ...
Connectivity and creativity in times of conflict, 2023
2023
Chapter Designing for viral infection awareness through PLAYMUTATION
L Vale Costa, F Proença, A Passos, N Zagolo, T Nogueira, M Duarte, ...
Academia Press, 2023
2023
Senior-Centered Gamification: An Approach for Cyclotourism
C Ortet, L Vale Costa, AI Veloso
International Conference on Human-Computer Interaction, 80-92, 2022
2022
Digital Travel for Senior Citizens: 360° Virtual Tourism
AI Veloso, C Ortet, F Regalado, T Ribeiro
research@ ua 13, 44-44, 2022
2022
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