Performance improvement of data mining in Weka through GPU acceleration TA Engel, AS Charão, M Kirsch-Pinheiro, LA Steffenel procedia computer science 32, 93-100, 2014 | 34 | 2014 |
Performance improvement of data mining in Weka through multi-core and GPU acceleration: opportunities and pitfalls TA Engel, AS Charão, M Kirsch-Pinheiro, LA Steffenel Journal of Ambient Intelligence and Humanized Computing 6 (4), 377-390, 2015 | 15 | 2015 |
Efficient screen-space rendering of vector features on virtual terrains A Frasson, TA Engel, CT Pozzer Proceedings of the ACM SIGGRAPH Symposium on Interactive 3D Graphics and …, 2018 | 13 | 2018 |
Improving Terrain Visualization Through Procedural Generation and Hardware Tessellation A Frasson, TA Engel, CT Pozzer | 4 | 2016 |
Shape2River: a tool to generate river networks from vector data TA Engel, CT Pozzer | 3 | 2016 |
Optimizing tree distribution in virtual scenarios from vector data TA Engel, A Frasson, CT Pozzer | 3 | 2016 |
Rendering of Large Textures for Real-Time Visualization GC Backes, A Frasson, TA Engel, CT Pozzer | 3* | |
Real-Time Massive Terrain Generation using Procedural Erosion on the GPU GC Backes, TA Engel, CT Pozzer | 1* | |
OpenGL 4. x A Frasson, T Engel, C Pozzer | | 2016 |
Paralelização do Software Weka em Arquitetura Multicore: uma Abordagem Inicial TA Engel, AS Charao, AT Winck | | 2013 |