Tania Mondéjar Palomares
Tania Mondéjar Palomares
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Citado por
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Año
Correlation between videogame mechanics and executive functions through EEG analysis
T Mondéjar, R Hervas, E Johnson, C Gutierrez, JM Latorre
Journal of biomedical informatics 63, 131-140, 2016
432016
Assessing empathy and managing emotions through interactions with an affective avatar
E Johnson, R Hervás, C Gutiérrez López de la Franca, T Mondéjar, ...
Health Informatics Journal 24 (2), 182-193, 2018
252018
Gamification mechanics for behavioral change: a systematic review and proposed taxonomy
R Hervas, D Ruiz-Carrasco, T Mondejar, J Bravo
Proceedings of the 11th EAI International Conference on Pervasive Computing …, 2017
182017
Extended Body-Angles Algorithm to recognize activities within intelligent environments
CGL de la Franca, R Hervás, E Johnson, T Mondéjar, J Bravo
Journal of Ambient Intelligence and Humanized Computing 8 (4), 531-549, 2017
72017
Analyzing EEG waves to support the design of serious games for cognitive training
T Mondéjar, R Hervás, E Johnson, C Gutiérrez-López-Franca, JM Latorre
Journal of Ambient Intelligence and Humanized Computing 10 (6), 2161-2174, 2019
52019
Improving social communication disorders through human-avatar interaction
E Johnson, R Hervás, T Mondéjar, J Bravo, SF Ochoa
Ambient Intelligence for Health, 237-243, 2015
52015
Towards context-aware and user-centered analysis in assistive environments
J Fontecha, R Hervás, T Mondéjar, I González, J Bravo
Journal of medical systems 39 (10), 120, 2015
52015
Analyzing and predicting empathy in neurotypical and nonneurotypical users with an affective avatar
E Johnson, R Hervás, C Gutiérrez-López-Franca, T Mondéjar, J Bravo
Mobile Information Systems 2017, 2017
42017
Can Videogames Improve Executive Functioning? A Research Based on Computational Neurosciences
T Mondéjar, R Hervás, J Fontecha, C Gutierrez, E Johnson, I González, ...
Ambient Intelligence for Health, 201-212, 2015
42015
Analysis of EEG frequency bands during typical mechanics of platform-videogames
T Mondéjar, R Hervás, JM Latorre, IG Diaz, J Bravo
International Conference on Ubiquitous Computing and Ambient Intelligence …, 2016
32016
A learning system to support social and empathy disorders diagnosis through affective avatars
R Hervás, E Johnson, CGL de la Franca, J Bravo, T Mondéjar
2016 15th International Conference on Ubiquitous Computing and …, 2016
22016
Characterisation of mobile-device tasks by their associated cognitive load through EEG data processing
L Cabañero, R Hervás, I González, J Fontecha, T Mondéjar, J Bravo
Future Generation Computer Systems 113, 380-390, 2020
12020
Analysis of Cognitive Load Using EEG when Interacting with Mobile Devices
L Cabañero, R Hervás, I González, J Fontecha, T Mondéjar, J Bravo
Multidisciplinary Digital Publishing Institute Proceedings 31 (1), 70, 2019
12019
Analyzing Human-Avatar Interaction with neurotypical and not neurotypical users
E Johnson, CGL de la Franca, R Hervás, T Mondéjar, J Bravo
International Conference on Ubiquitous Computing and Ambient Intelligence …, 2016
12016
Biofeedback para potenciar el auto-control mediante un videojuego de terror en Realidad Virtual.
DS Lezama López
Universidad de Castilla-La Mancha, 2018
2018
MAmIoTie: An Affective and Sensorized Toy to Support Emotion Perception
R García-Hidalgo, E Johnson, R Hervás, I González, T Mondéjar, J Bravo
Multidisciplinary Digital Publishing Institute Proceedings 2 (19), 1209, 2018
2018
Affective Avatar Interactions: Towards Recognizing Emotions in Verbal Interaction
E Johnson, R Hervás, C Gutiérrez-López-Franca, T Mondéjar, J Bravo
International Conference on Ubiquitous Computing and Ambient Intelligence …, 2017
2017
Context-Aware and User-Centered Evaluation of Assistive Systems. Methodology and Web Analysis Tool
J Fontecha, R Hervás, T Mondéjar, J Bravo, G Urzaiz
International Workshop on Ambient Assisted Living, 103-110, 2014
2014
Improving Social Communication Disorders through Human-Avatar Interaction
MEJ Ruiz, R Hervás, T Mondéjar, J Bravo, S Ochoa
El sistema no puede realizar la operación en estos momentos. Inténtalo de nuevo más tarde.
Artículos 1–19