Kristopher J. Blom
Kristopher J. Blom
Virtual Human Technologies
Verified email at virtualhumantechnologies.com - Homepage
Title
Cited by
Cited by
Year
First Person Perspective of Seated Participants Over a Walking Virtual Body Leads to Illusory Agency Over the Walking
E Kokkinara, K Kilteni, KJ Blom, M Slater
Scientific Reports 6, 2016
682016
Intuitive, hands-free travel interfaces for virtual environments
S Beckhaus, KJ Blom, M Haringer
New Directions in 3D User Interfaces Workshop of IEEE VR, 57-60, 2005
662005
Comparison of SSVEP BCI and Eye Tracking for Controlling a Humanoid Robot in a Social Environment
S Kishore, M González-Franco, C Hintemüller, C Kapeller, C Guger, ...
Presence: Teleoperators & Virtual Environments 23 (3), 2014
462014
Numerical simulation and immersive visualization of hairpin vortices
HM Tufo, PF Fischer, ME Papka, K Blom
Supercomputing '99 Proceedings of the 1999 ACM/IEEE conference on Supercomputing, 1999
461999
A new gaming device and interaction method for a First-Person-Shooter
S Beckhaus, KJ Blom, M Haringer
Proceedings of the Computer Science and Magic, 2005
372005
ChairIO–the Chair-Based Interface
S Beckhaus, KJ Blom, M Haringer
Concepts and Technologies for Pervasive Games: A Reader for Pervasive Gaming …, 2007
352007
Emotional storytelling
KJ Blom, S Beckhaus
IEEE Virtual Reality Conference, Workshop “Virtuality Structure", 23-27, 2005
252005
Multiple active viewers in projection-based immersive environments
K Blom, G Lindahl, C Cruz-Neira
Immersive Projection Technology Workshop, 2002
202002
The effects of rotating the self out of the body in the full virtual body ownership illusion
KJ Blom, J Arroyo-Palacios, M Slater
Perception 43 (4), 275 – 294, 2014
192014
The Neurological Traces of Look-Alike Avatars
M Gonzalez-Franco, AI Bellido, KJ Blom, M Slater, A Rodriguez-Fornells
Frontiers in Human Neuroscience 10, 392, 2016
172016
Virtual collision notification
KJ Blom, S Beckhaus
2010 IEEE Symposium on 3D User Interfaces (3DUI), 35-38, 2010
142010
Supporting the creation of dynamic, interactive virtual environments
KJ Blom, S Beckhaus
Proceedings of the 2007 ACM symposium on Virtual reality software and …, 2007
132007
Telling Stories within Immersive Virtual Environments
J Llobera, KJ Blom, M Slater
Leonardo 46 (5), 471-476, 2013
122013
Using virtual reality to understand complex metabolic networks
JA Dickerson, Y Yang, K Blom, A Reinot, J Lie, C Cruz-Neira, ES Wurtele
Atlantic symposium on computational biology and genomic information systems …, 2003
122003
Public speaking anxiety decreases within repeated virtual reality training sessions
M Takac, J Collett, KJ Blom, R Conduit, I Rehm, A De Foe
PloS one 14 (5), 2019
102019
Achieving Participant Acceptance of their Avatars
KJ Blom, AI Bellido Rivas, X Alvarez, O Cetinaslan, B Oliveira, V Orvalho, ...
Presence: Teleoperators & Virtual Environments 23 (3), 2014
82014
Functional Reactive Virtual Reality
KJ Blom, S Beckhaus
IN SHORT PAPER PROCEEDINGS OF IPT-EGVE SYMPOSIUM (2007), 2007
82007
Floor-based Audio-Haptic Virtual Collision Responses
KJ Blom, M Haringer, S Beckhaus
Joint Virtual Reality Conference of ICAT - EGVE - EuroVR, 57-64, 2012
72012
On the Creation of Dynamic, Interactive Virtual Environments
KJ Blom, S Beckhaus
SEARIS-Software Engineering and Architectures for Interactive Systems …, 2008
72008
Teaching, Exploring, Learning- Developing Tutorials for In‐Class Teaching and Self‐Learning
S Beckhaus, KJ Blom
Computer Graphics Forum 26 (4), 725-736, 2007
72007
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Articles 1–20