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PEDRO PABLO GOMEZ MARTIN
PEDRO PABLO GOMEZ MARTIN
Professor of Computer Science, Universidad Complutense de Madrid
Dirección de correo verificada de ucm.es - Página principal
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Año
Aprendizaje basado en juegos
PPG Martín, PAG Calero, MA Gómez-Martín
Icono14 2 (2), 1, 2004
512004
Game-driven intelligent tutoring systems
MA Gómez-Martín, PP Gómez-Martín, PA González-Calero
International Conference on Entertainment Computing, 108-113, 2004
472004
Applying multiplayer role-based learning in engineering education: three case studies to analyze the impact on students' performance
P Sancho, R Fuentes-Fernandez, PP Gomez-Martin, ...
International Journal of Engineering Education 25 (4), 665, 2009
462009
Query-enabled behavior trees
G Flórez-Puga, MA Gomez-Martin, PP Gomez-Martin, B Díaz-Agudo, ...
IEEE Transactions on Computational Intelligence and AI in Games 1 (4), 298-308, 2009
432009
Trained behavior trees: Programming by demonstration to support ai game designers
I Sagredo-Olivenza, PP Gómez-Martín, MA Gómez-Martín, ...
IEEE Transactions on Games 11 (1), 5-14, 2017
302017
An approach to automated videogame beta testing
JH Bécares, LC Valero, PPG Martín
Entertainment Computing 18, 79-92, 2017
282017
Multiplayer role games applied to problem based learning
P Sancho, PP Gómez-Martín, B Fernández-Manjón
Proceedings of the 3rd international conference on Digital Interactive Media …, 2008
252008
Javy: Virtual environment for case-based teaching of java virtual machine
PP Gómez-Martín, MA Gómez-Martín, PA González-Calero
International Conference on Knowledge-Based and Intelligent Information and …, 2003
252003
Extending case-based planning with behavior trees
R Palma, PA González-Calero, MA Gómez-Martín, PP Gómez-Martín
Twenty-Fourth International FLAIRS Conference, 2011
202011
Formal concept analysis for knowledge refinement in case based reasoning
B Díaz-Agudo, MA Gómez-Martín, PP Gómez-Martín, PA González-Calero
International Conference on Innovative Techniques and Applications of …, 2005
202005
Similarity metrics from social network analysis for content recommender systems
G Jimenez-Diaz, PP Gómez-Martín, MA Gómez-Martín, AA Sánchez-Ruiz
AI Communications 30 (3-4), 223-234, 2017
182017
Explicit domain modelling in video games
D Llanso, MA Gomez-Martin, PP Gomez-Martin, PA Gonzalez-Calero
Proceedings of the 6th International Conference on Foundations of Digital …, 2011
152011
Combining expert knowledge and learning from demonstration in real-time strategy games
R Palma, AA Sánchez-Ruiz, MA Gómez-Martín, PP Gómez-Martín, ...
International Conference on Case-Based Reasoning, 181-195, 2011
132011
Aprendizaje activo en simulaciones interactivas
MAG Martín, PPG Martín, PAG Calero
Inteligencia Artificial. Revista Iberoamericana de Inteligencia Artificial …, 2007
132007
Using metaphors in game-based education
PP Gómez-Martín, MA Gómez-Martín, P Palmier Campos, ...
International Conference on Technologies for E-Learning and Digital …, 2007
112007
Case-based recommendation for online judges using learning itineraries
AA Sánchez-Ruiz, G Jimenez-Diaz, PP Gómez-Martín, MA Gómez-Martín
International Conference on Case-Based Reasoning, 315-329, 2017
102017
MMPM: A generic platform for case-based planning research
PP Gómez-Martın, D Llansó, MA Gómez-Martın, S Ontanón, A Ram
Workshop Proceedings, 45, 2010
102010
Opportunities for CBR in Learning by Doing
PP Gómez-Martín, MA Gómez-Martín, B Díaz-Agudo, PA González-Calero
International Conference on Case-Based Reasoning, 267-281, 2005
102005
Supporting conversation variability in cobber using causal loops
H Gómez-Gauchía, B Díaz-Agudo, PPG Martín, P González-Calero
International Conference on Case-Based Reasoning, 252-266, 2005
92005
Iterative Software Design of Computer Games through FCA.
D Llansó, PP Gómez-Martín, MA Gómez-Martín, PA González-Calero
CLA, 143-158, 2011
82011
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Artículos 1–20