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Katie Bainbridge
Katie Bainbridge
OpenStax, Rice University
Dirección de correo verificada de rice.edu
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Año
Young adults learning executive function skills by playing focused video games
RE Mayer, J Parong, K Bainbridge
Cognitive Development 49, 43-50, 2019
732019
Shining the light of research on Lumosity
K Bainbridge, RE Mayer
Journal of Cognitive Enhancement 2, 43-62, 2018
392018
Does embedding learning supports enhance transfer during game-based learning?
K Bainbridge, V Shute, S Rahimi, Z Liu, S Slater, RS Baker, SK D'Mello
Learning and Instruction 77, 101547, 2022
282022
Timing of learning supports in educational games can impact students’ outcomes
S Rahimi, VJ Shute, C Fulwider, K Bainbridge, R Kuba, X Yang, G Smith, ...
Computers & Education 190, 104600, 2022
182022
rTMS as a treatment for anorexia nervosa
K Bainbridge, A Brown
Brain Stimulation: Basic, Translational, and Clinical Research in …, 2014
62014
Designing and testing affective supports in an educational game
K Bainbridge, GL Smith, VJ Shute, S D'Mello
International Journal of Game-Based Learning (IJGBL) 12 (1), 1-32, 2022
42022
The role of variety in the transfer of cognitive skills
KM Bainbridge
University of California, Santa Barbara, 2019
12019
The Future Potential of Combining Educational Data Mining With Stealth Assessment
S Slater, K Bainbridge
Games as Stealth Assessments, 240-254, 2023
2023
A Case Study Using Large Language Models to Generate Metadata for Math Questions
K Bainbridge, C Walkington, A Ibrahim, I Zhong, D Basu, JW Mallick, ...
2023
The Empathic Potential of Video Games
B Cho, K Bainbridge
Journal of Student Research 11 (3), 2022
2022
Role of Variety in Cognitive Improvement From Action Video Games.
K Bainbridge, R Mayer
CogSci, 3404, 2019
2019
Cognitive Consequences of Short and Long Term Training with Lumosity Games
K Bainbridge
University of California, Santa Barbara, 2019
2019
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Artículos 1–12