Contemporary issues in interactive storytelling authoring systems D Green, C Hargood, F Charles International Conference on Interactive Digital Storytelling, 501-513, 2018 | 31 | 2018 |
Shelley's Heart: Experiences in Designing a Multi-Reader Locative Narrative A Jones, B Gyori, C Hargood, F Charles, D Green ACM, 2018 | 11 | 2018 |
Define “Authoring Tool”: A Survey of Interactive Narrative Authoring Tools D Green, C Hargood, F Charles Bournemouth University, Fern Barrow, Poole, Dorset, BH12 5BB, UK, 2018 | 9 | 2018 |
Novella: An Authoring Tool for Interactive Storytelling in Games D Green International Conference on Interactive Digital Storytelling, 556-559, 2018 | 8 | 2018 |
Novella: A Proposition for Game-Based Storytelling D Green, C Hargood, F Charles, A Jones ACM, 2018 | 6 | 2018 |
Novella 2.0: A Hypertextual Architecture for Interactive Narrative in Games D Green, C Hargood, F Charles Bournemouth University, Fern Barrow, Poole, Dorset, BH12 5BB, UK, 2019 | 4 | 2019 |
Don’t forget to save! User experience principles for video game narrative authoring tools. D Green Bournemouth University, 2022 | 2 | 2022 |
An Interface for Real-Time Networked Streaming of 3D Scenes D Green | 1 | 2016 |
Cross-Platform Cloth Simulation API for Games W Tang, A Sagi, D Green, TR Wan International Conference on Technologies for E-Learning and Digital …, 2016 | | 2016 |
Hadan Report D Green | | 2016 |