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Daniel Green
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Cited by
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Contemporary issues in interactive storytelling authoring systems
D Green, C Hargood, F Charles
International Conference on Interactive Digital Storytelling, 501-513, 2018
312018
Shelley's Heart: Experiences in Designing a Multi-Reader Locative Narrative
A Jones, B Gyori, C Hargood, F Charles, D Green
ACM, 2018
112018
Define “Authoring Tool”: A Survey of Interactive Narrative Authoring Tools
D Green, C Hargood, F Charles
Bournemouth University, Fern Barrow, Poole, Dorset, BH12 5BB, UK, 2018
92018
Novella: An Authoring Tool for Interactive Storytelling in Games
D Green
International Conference on Interactive Digital Storytelling, 556-559, 2018
82018
Novella: A Proposition for Game-Based Storytelling
D Green, C Hargood, F Charles, A Jones
ACM, 2018
62018
Novella 2.0: A Hypertextual Architecture for Interactive Narrative in Games
D Green, C Hargood, F Charles
Bournemouth University, Fern Barrow, Poole, Dorset, BH12 5BB, UK, 2019
42019
Don’t forget to save! User experience principles for video game narrative authoring tools.
D Green
Bournemouth University, 2022
22022
An Interface for Real-Time Networked Streaming of 3D Scenes
D Green
12016
Cross-Platform Cloth Simulation API for Games
W Tang, A Sagi, D Green, TR Wan
International Conference on Technologies for E-Learning and Digital …, 2016
2016
Hadan Report
D Green
2016
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Articles 1–10