A systematic review of the definition and measurement of engagement in serious games G Hookham, K Nesbitt Proceedings of the australasian computer science week multiconference, 1-10, 2019 | 97 | 2019 |
Comparing usability and engagement between a serious game and a traditional online program G Hookham, K Nesbitt, F Kay-Lambkin Proceedings of the Australasian Computer Science Week Multiconference, 1-10, 2016 | 45 | 2016 |
Using the startle eye-blink to measure affect in players K Nesbitt, K Blackmore, G Hookham, F Kay-Lambkin, P Walla Serious games analytics: Methodologies for performance measurement …, 2015 | 34 | 2015 |
Developing a Virtual Tour of a Community Pharmacy for use in Education G Hookham, K Nesbitt, J Cooper, R Rasiah Information Technology in Industry 2 (1), 2014 | 12 | 2014 |
Gamification for education: designing a pharmacy education game G Hookham, K Nesbitt, J Cooper, H Croft, R Rasiah Artificial Life and Computational Intelligence: First Australasian …, 2015 | 11 | 2015 |
Using startle probe to compare affect and engagement between a serious game and an online intervention program G Hookham, F Kay-Lambkin, K Blackmore, K Nesbitt Proceedings of the Australasian Computer Science Week Multiconference, 1-9, 2016 | 9 | 2016 |
Training for Life: Designing a game to engage younger people in a psychological counselling program. G Hookham, M Deady, F Kay-Lambkin, K Nesbitt | 6 | 2013 |
The spectrum of states: comedy, humour and engagement in games G Hookham, M Meany Proceedings of the 11th Australasian Conference on Interactive Entertainment …, 2015 | 5 | 2015 |
A concurrent think aloud study of engagement and usability in a serious game G Hookham, B Bewick, F Kay-Lambkin, K Nesbitt Serious Games: Second Joint International Conference, JCSG 2016, Brisbane …, 2016 | 3 | 2016 |
Perspective Shifting: Humour and Comedy in Games G Hookham, M Meany Proceedings of the 2014 Conference on Interactive Entertainment, 1-8, 2014 | 1 | 2014 |
STATEMENT OF ORIGINALITY GT Hookham The University of Newcastle, Australia, 2018 | | 2018 |
A Dual-Radio Self-Configurable Heterogeneous Area Network Architecture for Machine-to-Machine Communications D Chen | | 2018 |
Efficacy and Usability in the Design of a Pharmacy Education Game G Hookham, J Cooper, R Rasiah, H Croft, K Nesbitt Entertainment Computing-ICEC 2014: 13th International Conference, ICEC 2014 …, 2014 | | 2014 |
Australian Journal of Intelligent Information Processing Systems G Hookham, M Deady, F Kay-Lambkin, K Nesbitt, O Mubin, S Shahid, ... | | 2013 |