Serious games for health: personalized exergames S Göbel, S Hardy, V Wendel, F Mehm, R Steinmetz Proceedings of the 18th ACM international conference on Multimedia, 1663-1666, 2010 | 309 | 2010 |
Personalized, adaptive digital educational games using narrative game-based learning objects S Göbel, F Mehm Serious Games and Virtual Worlds in Education, Professional Development, and …, 2013 | 115 | 2013 |
80days: Adaptive digital storytelling for digital educational games S Göbel, F Mehm, S Radke, R Steinmetz Proceedings of the 2nd international workshop on Story-Telling and …, 2009 | 86 | 2009 |
Narrative game-based learning objects for story-based digital educational games S Göbel, A de Carvalho Rodrigues, F Mehm, R Steinmetz narrative 14, 16, 2009 | 57 | 2009 |
Authoring environment for story-based digital educational games F Mehm, S Göbel, S Radke, R Steinmetz Proceedings of the 1st International Open Workshop on Intelligent …, 2009 | 44 | 2009 |
Bat cave: A testing and evaluation platform for digital educational games F Mehm, V Wendel, S Göbel, R Steinmetz Proceedings of the 3rd European conference on games based learning, 251-260, 2010 | 36 | 2010 |
PEDALE–A peer education diagnostic and learning environment J Konert, K Richter, F Mehm, S Göbel, R Bruder, R Steinmetz Journal of Educational Technology & Society 15 (4), 27-38, 2012 | 32 | 2012 |
Authoring serious games F Mehm Proceedings of the Fifth International Conference on the Foundations of …, 2010 | 23 | 2010 |
Authoring of serious adventure games in storytec F Mehm, S Göbel, R Steinmetz International Conference on Technologies for E-Learning and Digital …, 2012 | 21 | 2012 |
An authoring tool for adaptive digital educational games F Mehm, J Konert, S Göbel, R Steinmetz 21st Century Learning for 21st Century Skills: 7th European Conference of …, 2012 | 20 | 2012 |
Collaborative authoring of serious games for health F Mehm, S Hardy, S Göbel, R Steinmetz Proceedings of the 19th ACM international conference on Multimedia, 807-808, 2011 | 20 | 2011 |
Introducing component-based templates into a game authoring tool F Mehm, S Göbel, R Steinmetz 5th European Conference on Games Based Learning, 395-403, 2011 | 19 | 2011 |
Future trends in game authoring tools F Mehm, C Reuter, S Göbel, R Steinmetz Entertainment Computing-ICEC 2012: 11th International Conference, ICEC 2012 …, 2012 | 18 | 2012 |
An authoring tool for educational adventure games: concept, game models and authoring processes F Mehm, S Göbel, R Steinmetz International Journal of Game-Based Learning (IJGBL) 3 (1), 63-79, 2013 | 16 | 2013 |
Dynamically adjusting digital educational games towards learning objectives K Koidl, F Mehm, C Hampson, O Conlan, S Göbel Proceedings of the Third European Conference on Games Based Learning (ECGBL …, 2010 | 16 | 2010 |
Evaluation of adaptive serious games using playtraces and aggregated play data C Reuter, F Mehm, S Göbel, R Steinmetz Proceedings of the 7th European Conference on Games Based Learning, 504-511, 2013 | 11 | 2013 |
Erstellung, Steuerung und Evaluation von Serious Games: Authoring, Control and Evaluation of Serious Games S Göbel, F Mehm, V Wendel, J Konert, S Hardy, C Reuter, M Gutjahr, ... Informatik-Spektrum 37, 547-557, 2014 | 10 | 2014 |
Authoring of adaptive single-player educational games F Mehm Technische Universität, 2013 | 8 | 2013 |
Authoring processes and tools F Mehm, R Dörner, M Masuch Serious Games: Foundations, Concepts and Practice, 83-106, 2016 | 7 | 2016 |
Rapid prototyping for multiplayer serious games C Reuter, T Tregel, F Mehm, S Göbel, R Steinmetz Proceedings of the 8th European Conference on Games Based Learning, Reading …, 2014 | 5 | 2014 |