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Aida Azadegan
Aida Azadegan
Product Research @ Meta Reality Labs
Dirección de correo verificada de meta.com
Título
Citado por
Citado por
Año
Trust evolvement in hybrid team collaboration: A longitudinal case study
X Cheng, G Yin, A Azadegan, G Kolfschoten
Group Decision and Negotiation 25, 267-288, 2016
1172016
Serious Games adoption in corporate training
A Azadegan, JCKH Riedel, JB Hauge
Proceedings of the 3rd International Conference on Serious Games Development …, 2012
772012
Applying collaborative process design to user requirements elicitation: A case study
A Azadegan, N Papamichail, P Sampaio
Computers in Industry 64 (7), 798-812, 2013
662013
Evaluating if trust and personal information privacy concerns are barriers to using health insurance that explicitly utilizes AI
A Zarifis, P Kawalek, A Azadegan
Journal of Internet Commerce 20 (1), 66-83, 2021
452021
Serious Games Integration in Companies: A Research and Application Framework
A Azadegan, J Riedel
Proceedings of the 12th IEEE International Conference on Advanced Learning …, 2012
382012
Collaborative Requirements Elicitation in Facilitated Collaboration: Report from a Case Study
A Azadegan, X Cheng, F Niederman, G Yin
Proceedings of the 46th Hawaii International Conference on System Sciences …, 2013
322013
An Assessment Framework for Practicing Facilitator
A Azadegan, G Kolfschoten
Group Decision and Negotiation 23 (5), 1013-1045, 2014
242014
A systematic literature review to identify empirical evidence on the use of games-based learning in primary education for knowledge acquisition and content understanding
T Hainey, T Connolly, E Boyle, A Azadegan, A Wilson, A Razak, G Gray
8th European Conference on Games Based Learning: ECGBL, 167, 2014
202014
Work for or Against Players: On the Use of Collaboration Engineering for Collaborative Games
A Azadegan, C Harteveld
142014
The move beyond edutainment: Have we learnt our lessons from entertainment games?
A Azadegan, JB Hauge, F Bellotti, R Berta, R Bidarra, C Harteveld, ...
Games and Learning Alliance conference, 23-25 October, Paris, France, 2013
142013
Serious Games Adoption in Organizations–An Exploratory Analysis
JCKH Riedel, Y Feng, A Azadegan
Proceedings of the 8th European Conference on Technology Enhanced Learning …, 2013
142013
Measuring the commercial outcomes of serious games in companies–a review
JCKH Riedel, Y Feng, A Azadegan, M Romero, M Usart, ...
Serious Games Development and Applications: 5th International Conference …, 2014
122014
An Evaluation of Trust Development in Group Collaborations: A Longitudinal Case Study
X Cheng, A Azadegan, G Kolfschoten
Proceedings of the 46th Hawaii International Conference on System Sciences …, 2013
62013
Development of an Immersive 3D Simulated Practice Environment for Social and Health Care Training
T Hainey, T Connolly, L Boyle, Y Chaudy, A Azadegan, M Soflano, ...
8th European Conference on Games Based Learning: ECGBL2014, 159, 2014
52014
A Framework for Serious Games use in Companies
J Riedel, A Azadegan
European Conference on Games Based Learning 2, 487, 2014
42014
Assessing the performance of e-facilitators
A Azadegan, L Macaulay
Proceedings of the 2011 Collaboration Technologies and Systems (CTS), 334-341, 2011
42011
A digitally-augmented ground space with timed visual cues for facilitating forearm crutches’ mobility
B Peres, PF Campos, A Azadegan
Human-Computer Interaction–INTERACT 2019: 17th IFIP TC 13 International …, 2019
32019
Design Approach for Collaborative Decision Making Games
A Azadegan, C Harteveld, S Sutherland
Foundation of Digital Games, 2015
32015
An Application Framework for Serious Games Integration in Companies
A Azadegan, J Ckh Riedel, JB Hauge
Innovation and Serious Games, 13-26, 2012
32012
Digitally Augmenting the Physical Ground Space with Timed Visual Cues for Crutch-Assisted Walking
B Peres, P Campos, A Azadegan
CHI'19 Proceedings of the ACM Conference on Human Factors in Computing Systems., 2019
22019
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