Christothea Herodotou
Christothea Herodotou
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TitleCited byYear
Innovating pedagogy 2016: Open University innovation report 5
M Sharples, R de Roock, R Ferguson, M Gaved, C Herodotou, E Koh, ...
Institute of Educational Technology, The Open University, 2016
Dispelling the myth of the socio-emotionally dissatisfied gamer
C Herodotou, M Kambouri, N Winters
Computers in human behavior 32, 23-31, 2014
Innovating Pedagogy 2019: Open University Innovation Report 7
R Ferguson, T Coughlan, K Egelandsdal, M Gaved, C Herodotou, ...
The Open Unviersity, 2019
Young children and tablets: A systematic review of effects on learning and development
C Herodotou
Journal of Computer Assisted Learning 34 (1), 1-9, 2018
The role of trait emotional intelligence in gamers’ preferences for play and frequency of gaming
C Herodotou, M Kambouri, N Winters
Computers in Human Behavior 27 (5), 1815-1819, 2011
Implementing predictive learning analytics on a large scale: the teacher's perspective
C Herodotou, B Rienties, A Boroowa, Z Zdrahal, M Hlosta, G Naydenova
Proceedings of the seventh international learning analytics & knowledge†…, 2017
Dimensions of personalisation in technology‐enhanced learning: A framework and implications for design
E FitzGerald, N Kucirkova, A Jones, S Cross, R Ferguson, C Herodotou, ...
British Journal of Educational Technology 49 (1), 165-181, 2018
The design and evaluation of a sensor-based mobile application for citizen inquiry science investigations
C Herodotou, E Villasclaras-FernŠndez, M Sharples
European Conference on Technology Enhanced Learning, 434-439, 2014
A motivationally oriented approach to understanding game appropriation
C Herodotou, N Winters, M Kambouri
International journal of human-computer interaction 28 (1), 34-47, 2012
Mobile games and science learning: A comparative study of 4 and 5 years old playing the game Angry Birds
C Herodotou
British Journal of Educational Technology 49 (1), 6-16, 2018
MOOCs: what The Open University research tells us
R Ferguson, T Coughlan, C Herodotou
Institute of Educational Technology, The Open University, 2016
An iterative, multidisciplinary approach to studying digital play motivation: The Model of Game Motivation
C Herodotou, N Winters, M Kambouri
Games and Culture 10 (3), 249-268, 2015
Social praxis within and around online gaming: The case of World of Warcraft
C Herodotou
2010 Third IEEE International Conference on Digital Game and Intelligent Toy†…, 2010
Reviewing three case-studies of learning analytics interventions at the open university UK
B Rienties, A Boroowa, S Cross, L Farrington-Flint, C Herodotou, ...
Proceedings of the Sixth International Conference on Learning Analytics†…, 2016
Scaffolding citizen inquiry science learning through the nQuire toolkit.
C Herodotou, E Villasclaras-Fernandez, M Sharples
Scholarly insight 2016: a Data wrangler perspective
B Rienties, C Edwards, M Gaved, V Marsh, C Herodotou, D Clow, S Cross, ...
Open University UK, 2016
Making sense of learning analytics dashboards: A technology acceptance perspective of 95 teachers
B Rienties, C Herodotou, T Olney, M Schencks, A Boroowa
International Review of Research in Open and Distributed Learning 19 (5), 2018
The Sense-it App: A Smartphone Sensor Toolkit for Citizen Inquiry Learning
M Sharples, M Aristeidou, E Villasclaras-FernŠndez, C Herodotou, ...
International Journal of Mobile and Blended Learning (IJMBL) 9 (2), 16-38, 2017
Sense-it: a smartphone toolkit for citizen inquiry learning
M Sharples, M Aristeidou, E Villasclaras-FernŠndez, C Herodotou, ...
International Conference on Mobile and Contextual Learning, 366-377, 2015
The development and validation of the GMOAS, an instrument measuring secondary school students' attitudes towards genetically modified organisms
C Herodotou, EA Kyza, I Nicolaidou, A Hadjichambis, D Kafouris, ...
International Journal of Science Education, Part B 2 (2), 131-147, 2012
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