M.-Carmen Juan
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Citado por
Real-time deformable models for surgery simulation: a survey
U Meier, O López, C Monserrat, MC Juan, M Alcaniz
Computer methods and programs in biomedicine 77 (3), 183-197, 2005
Mobile learning vs. traditional classroom lessons: a comparative study
D Furió, MC Juan, I Seguí, R Vivó
Journal of Computer Assisted Learning 31 (3), 189-201, 2015
Evaluation of learning outcomes using an educational iPhone game vs. traditional game
D Furió, S González-Gancedo, MC Juan, I Seguí, N Rando
Computers & Education 64, 1-23, 2013
The effects of the size and weight of a mobile device on an educational game
D Furió, S González-Gancedo, MC Juan, I Seguí, M Costa
Computers & Education 64, 24-41, 2013
Using augmented reality to treat phobias
MC Juan, M Alcaniz, C Monserrat, C Botella, RM Baños, B Guerrero
IEEE computer graphics and applications 25 (6), 31-37, 2005
V., y Rey, B.(2005). Mixing Realities? An Application of Augmented Reality for the Treatment of Cockroach Phobia
C Botella, MC Juan, R Baños, MG Alcañiz, V Guillen
Cyberpsychology & Behavior 8, 162-171, 2005
A new approach for the real-time simulation of tissue deformations in surgery simulation
C Monserrat, U Meier, M Alcaniz, F Chinesta, MC Juan
Computer Methods and Programs in Biomedicine 64 (2), 77-85, 2001
Automatic localization of cephalometric landmarks
V Grau, M Alcaniz, MC Juan, C Monserrat, C Knoll
Journal of Biomedical Informatics 34 (3), 146-156, 2001
Comparison of the levels of presence and anxiety in an acrophobic environment viewed via HMD or CAVE
MC Juan, D Pérez
Presence: Teleoperators and virtual environments 18 (3), 232-248, 2009
Outlining of the prostate using snakes with shape restrictions based on the wavelet transform (Doctoral Thesis: Dissertation)
C Knoll, M Alcañiz, V Grau, C Monserrat, MC Juan
Pattern Recognition 32 (10), 1767-1781, 1999
An augmented reality system for learning the interior of the human body
C Juan, F Beatrice, J Cano
2008 Eighth IEEE International Conference on Advanced Learning Technologies …, 2008
Using augmented and virtual reality for the development of acrophobic scenarios. Comparison of the levels of presence and anxiety
MC Juan, D Pérez
Computers & Graphics 34 (6), 756-766, 2010
An augmented reality system for the treatment of acrophobia: the sense of presence using immersive photography
MC Juan, R Baños, C Botella, D Pérez, M Alcaníiz, C Monserrat
Presence 15 (4), 393-402, 2006
Learning words using augmented reality
CM Juan, E Llop, F Abad, J Lluch
2010 10th IEEE International Conference on Advanced Learning Technologies …, 2010
An augmented reality game to support therapeutic education for children with diabetes
AM Calle-Bustos, MC Juan, I García-García, F Abad
PloS one 12 (9), e0184645, 2017
An augmented reality system for treating psychological disorders: application to phobia to cockroaches
MC Juan, C Botella, M Alcaniz, R Banos, C Carrion, M Melero, JA Lozano
Third IEEE and ACM International Symposium on Mixed and Augmented Reality …, 2004
Tangible cubes used as the user interface in an augmented reality game for edutainment
CM Juan, G Toffetti, F Abad, J Cano
2010 10th IEEE international conference on advanced learning technologies …, 2010
Contact model, fit process and, foot animation for the virtual simulator of the footwear comfort
MJ Rupérez, C Monserrat, S Alemany, MC Juan, M Alcañíz
Computer-Aided Design 42 (5), 425-431, 2010
Augmented reality for the assessment of children's spatial memory in real settings
MC Juan, M Mendez-Lopez, E Perez-Hernandez, S Albiol-Perez
PloS one 9 (12), e113751, 2014
A comparative study of the sense of presence and anxiety in an invisible marker versus a marker augmented reality system for the treatment of phobia towards small animals
MC Juan, D Joele
International Journal of Human-Computer Studies 69 (6), 440-453, 2011
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Artículos 1–20